Difference between revisions of "Sonic 3D Blast 5/Bugs"
From Sonic Retro
(Fixed images, and used proper template) |
(used proper template and added some captions) |
||
Line 4: | Line 4: | ||
{{Bug | {{Bug | ||
+ | |||
+ | | desc=You can fall through platforms (Most noticeable in the desert level). | ||
| image=Notavailable.svg | | image=Notavailable.svg | ||
− | |||
}} | }} | ||
{{Bug | {{Bug | ||
+ | |||
+ | | desc=You may clip through platforms while moving on them at random. | ||
| image=Notavailable.svg | | image=Notavailable.svg | ||
− | |||
}} | }} | ||
Line 17: | Line 19: | ||
{{Bug | {{Bug | ||
− | | image= | + | | image=no |
| desc=Sonic's animations may be glitchy at times. | | desc=Sonic's animations may be glitchy at times. | ||
}} | }} | ||
Line 24: | Line 26: | ||
{{Bug | {{Bug | ||
− | | image= | + | | image=no |
| desc=Sometimes (In SA7) badniks can take multiple hits to defeat. | | desc=Sometimes (In SA7) badniks can take multiple hits to defeat. | ||
}} | }} | ||
− | {{Bug | | + | {{Bug ||desc=The game can crash (mostly in the desert level) | image=SonicAdventure7_GBC_CrashBug1.png | caption= Sonic jumps off the platform as it falls and bounces of an enemy and... |
}} | }} | ||
{{Bug | {{Bug | ||
+ | |||
+ | | desc=Sometimes, platforms and objects don't show up | ||
| image=S3DB5_GB_MissingEnemies.png | | image=S3DB5_GB_MissingEnemies.png | ||
− | | | + | | caption= Hey, where did the enemy go? |
}} | }} | ||
{{Bug | {{Bug | ||
+ | |||
+ | | desc=Savestates when not in a level make the level have no layout art but object art still exists. | ||
| image=SonicAdventure7_GBC_CrashBug2.png | | image=SonicAdventure7_GBC_CrashBug2.png | ||
− | | | + | | caption= Uh oh, the level art vanished, all because of a savestate. |
}} | }} | ||
{{Bug | {{Bug | ||
+ | |||
+ | | desc=Sonic will bounce off of spikes akin to the [[Spike bug]] from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. | ||
| image=Notavailable.svg | | image=Notavailable.svg | ||
− | |||
}} | }} | ||
{{Bug | {{Bug | ||
+ | |||
+ | | desc=Not all objects are colored. | ||
| image=SonicAdventure7_GBC_LevelClear.png | | image=SonicAdventure7_GBC_LevelClear.png | ||
− | | | + | | caption= Hey, the sign is still black and white. |
}} | }} | ||
Revision as of 15:30, 31 January 2022
- Back to: Sonic 3D Blast 5.
Bugs
You can fall through platforms (Most noticeable in the desert level).
Not fixed in any version.
You may clip through platforms while moving on them at random.
Not fixed in any version.
Sonic's animations may be glitchy at times.
Not fixed in any version.
Sometimes (In SA7) badniks can take multiple hits to defeat.
Not fixed in any version.
Sonic jumps off the platform as it falls and bounces of an enemy and... |
The game can crash (mostly in the desert level)
Not fixed in any version.
Hey, where did the enemy go? |
Sometimes, platforms and objects don't show up
Not fixed in any version.
Expression error: Unexpected < operator. |
Uh oh, the level art vanished, all because of a savestate. |
Savestates when not in a level make the level have no layout art but object art still exists.
Not fixed in any version.
Sonic will bounce off of spikes akin to the Spike bug from Sonic the Hedgehog.
Not fixed in any version.
Hey, the sign is still black and white. |
Not all objects are colored.
Not fixed in any version.
References
Sonic 3D Blast 5 | |
---|---|
Main page | Comparisons | Maps | Hidden content | Bugs
|