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Difference between revisions of "Sonic 3D Blast 5/Bugs"

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(Bugs)
(Fixed images, and used proper template)
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{{back}}[[Category:Bugs]]
 
{{back}}[[Category:Bugs]]
{{cleanup-reason|Needs to use the [[:Template:Bug|bug template]], and to follow the standards of [[:Category:Bugs|other pages]].}}
 
  
 
=='''Bugs'''==
 
=='''Bugs'''==
  
You can fall through platforms (Most noticeable in the desert level).
+
{{Bug
 +
| image=Notavailable.svg
 +
| desc=You can fall through platforms (Most noticeable in the desert level).
 +
}}
  
[[File:Notavailable.svg]]
 
  
Sometimes you can clip through platforms.
+
{{Bug
 +
| image=Notavailable.svg
 +
| desc=You may clip through platforms while moving on them at random.
 +
}}
  
[[File:Notavailable.svg]]
 
  
Sonic's animations can glitch out.
 
  
[[File:Notavailable.svg]]
+
{{Bug
 +
| image=Notavailable.svg
 +
| desc=Sonic's animations may be glitchy at times.
 +
}}
  
Sometimes (In SA7) badniks can take multiple hits to defeat.
 
  
[[File:Notavailable.svg]]
 
  
The game can crash (mostly in the desert level).
+
{{Bug
 +
| image=Notavailable.svg
 +
| desc=Sometimes (In SA7) badniks can take multiple hits to defeat.
 +
}}
  
[[File:SonicAdventure7 GBC CrashBug1.png]]
 
  
Platforms and other objects may not show up.
+
{{Bug | image=SonicAdventure7_GBC_CrashBug1.png |desc=The game can crash (mostly in the desert level).
 +
}}
  
[[File:S3DB5 GB MissingEnemies.png]]
+
{{Bug
 +
| image=S3DB5_GB_MissingEnemies.png
 +
| desc=Sometimes, platfroms don't show up
 +
}}
  
Savestates when not in a level make the level have no layout art but object art still exists.
+
{{Bug
 +
| image=SonicAdventure7_GBC_CrashBug2.png
 +
| desc=Savestates when not in a level make the level have no layout art but object art still exists.
 +
}}
  
[[File:SonicAdventure7 GBC CrashBug2.png]]
+
{{Bug
 +
| image=Notavailable.svg
 +
| desc=Sonic will bounce off of spikes akin to the [[Spike bug]] from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
 +
}}
  
Sonic will bounce off of spikes akin to the [[Spike bug]] from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
+
{{Bug
 
+
| image=SonicAdventure7_GBC_LevelClear.png
[[File:Notavailable.svg]]
+
| desc=Not all objects are colored.
 
+
}}
Not all objects are colored.
 
 
 
[[File:SonicAdventure7 GBC LevelClear.png]]
 
  
 
==References==
 
==References==

Revision as of 15:23, 31 January 2022

Back to: Sonic 3D Blast 5.

Bugs

Notavailable.svg

You can fall through platforms (Most noticeable in the desert level).

Not fixed in any version.


Notavailable.svg

You may clip through platforms while moving on them at random.

Not fixed in any version.


Notavailable.svg

Sonic's animations may be glitchy at times.

Not fixed in any version.


Notavailable.svg

Sometimes (In SA7) badniks can take multiple hits to defeat.

Not fixed in any version.


SonicAdventure7 GBC CrashBug1.png

The game can crash (mostly in the desert level).

Not fixed in any version.

S3DB5 GB MissingEnemies.png

Sometimes, platfroms don't show up

Not fixed in any version.

Expression error: Unexpected < operator.

Savestates when not in a level make the level have no layout art but object art still exists.

Not fixed in any version.

Notavailable.svg

Sonic will bounce off of spikes akin to the Spike bug from Sonic the Hedgehog.

Not fixed in any version.

SonicAdventure7 GBC LevelClear.png

Not all objects are colored.

Not fixed in any version.

References


Sonic 3D Blast 5
Sonic 3D Blast 5 Title.png

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