Difference between revisions of "Sonic & Knuckles (prototype; 1994-05-25)/Comparisons/Mushroom Hill Zone"
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Revision as of 23:38, 6 December 2019
Contents
General Comparisons
0525 prototype |
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Final game |
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Sonic and Tails' intro to Act 1 still hasn't been implemented yet; they begin standing in mid-air and simply fall to the ground.
0525 prototype |
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Final game |
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Knuckles' intro isn't implemented at the right time. He falls from the sky normally, then when reaching the first set of breakable walls, the S&K Knuckles intro starts playing in that location, but with a miss-colored bomb and no boss music. After the intro is over you start the level again, but Knuckles falls in his standing sprite and you can go through the level normally.
0525 prototype |
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Final game |
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The Act 2 boss's starting position is shifted to the left slightly from the final. This allows you to score endless hits on the boss without destroying the satellite, and the battle won't start until you hit the satellite itself, thus it was changed in the final so the player cannot do this. Unlike in Sonic 3C 0408, the first 7 hits on the boss will count towards defeating it after destroying the satellite.
0525 prototype |
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Final game |
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The boss does not explode when killed until he crashes into the tree.
Act 1
0525 prototype |
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Final game |
Act 2
0525 prototype |
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Final game |