Difference between revisions of "Sonic 2 - Text Code Generator"
From Sonic Retro
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| category=Graphics editor | | category=Graphics editor | ||
| version=2.0 | | version=2.0 | ||
− | | date= | + | | date=2010-09-03 |
| system=Microsoft .NET Framework | | system=Microsoft .NET Framework | ||
| games=[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]] | | games=[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]] | ||
− | | credits=[[Selbi]] | + | | credits=[[User:Selbi|Selbi]] |
}} | }} | ||
− | '''Sonic 2 - Text Code Generator''' (S2TCG) is a text editing tool created by [[Selbi]] and the sequel to [[Sonic 1 - Text Code Generator]]. | + | '''Sonic 2 - Text Code Generator''' (S2TCG) is a text editing tool created by [[User:Selbi|Selbi]] and the sequel to [[Sonic 1 - Text Code Generator]]. |
− | The tool was meant to generate various kinds of texts in ''[[Sonic 2]]''; however, due to the {{file|Sonic 2 (Split and Text by Xenowhirl).zip|September 2007 Disassembly}} by [[Xenowhirl]], most kinds of text can be simply edited as ASCII. The only kinds of text that weren't having this function are ''Zone Title Cards'' and ''End of Level Title Cards''. That's why it only contains those features (even though there's also a small extra tool that tells you every starting position of those ASCII editable texts). | + | The tool was meant to generate various kinds of texts in ''[[Sonic 2]]''; however, due to the {{file|Sonic 2 (Split and Text by Xenowhirl).zip|September 2007 Disassembly}} by [[User:Xenowhirl|Xenowhirl]], most kinds of text can be simply edited as ASCII. The only kinds of text that weren't having this function are ''Zone Title Cards'' and ''End of Level Title Cards''. That's why it only contains those features (even though there's also a small extra tool that tells you every starting position of those ASCII editable texts). |
As of May 2013, this program also supports the [http://repo.sonicretro.org/MegaDrive-Genesis-32X/s2disasm_hg/archive/default.zip Sonic 2 Hg disassembly on Sonic Retro's mercurial]. | As of May 2013, this program also supports the [http://repo.sonicretro.org/MegaDrive-Genesis-32X/s2disasm_hg/archive/default.zip Sonic 2 Hg disassembly on Sonic Retro's mercurial]. |
Latest revision as of 14:48, 10 October 2019
Sonic 2 - Text Code Generator |
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Category: Graphics editor |
Version: 2.0 |
System: Microsoft .NET Framework |
Supported Games: Sonic 2 |
Credits: Selbi |
Sonic 2 - Text Code Generator (S2TCG) is a text editing tool created by Selbi and the sequel to Sonic 1 - Text Code Generator.
The tool was meant to generate various kinds of texts in Sonic 2; however, due to the September 2007 Disassembly (info) (2.5 MB) by Xenowhirl, most kinds of text can be simply edited as ASCII. The only kinds of text that weren't having this function are Zone Title Cards and End of Level Title Cards. That's why it only contains those features (even though there's also a small extra tool that tells you every starting position of those ASCII editable texts).
As of May 2013, this program also supports the Sonic 2 Hg disassembly on Sonic Retro's mercurial.
Because it was written in Visual Basic 2008, .NET Framework v3.0 or newer is needed to run it.
Example
Downloads
Download Sonic 2 - Text Code Generator
File: S2TCG-v3.0.zip (36 kB) (info)
Current version: v3.0 |
Prior Versions
- Sonic 2 - Text Code Generator - v2.0 (info) (37 kB)
- Sonic 2 - Text Code Generator - v1.0.1 (info) (24 kB)