Difference between revisions of "SCHG S2"
From Sonic Retro
Scarred Sun (talk | contribs) m |
m (Text replacement - "Sonic 2" to "Sonic the Hedgehog 2 (16-bit)") |
||
(16 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | {| | + | {{SCHGTable| |
− | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing|Art]]|headline=yes|align=center}} | |
− | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Uncompressed Art|Uncompressed art]] | |
− | |[[SCHG:Sonic 2| | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing/Nemesis Compressed|Nemesis format art]] |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Kosinksi Compressed|Kosinski format art]] | |
− | | | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Palette Editing|Palette editing]] |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Pattern Load Requests|Pattern load requests]] | |
− | |align= | + | }} |
− | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing|Objects]]|headline=yes|align=center}} | |
− | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Sounds|Sounds and objects]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing/Pointers|Object Pointer list]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Sprite Mappings|Sprite mappings]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Dynamic PLCs|Dynamic PLCs]] | |
− | + | }} | |
− | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing|Levels]]|headline=yes|align=center}} | |
− | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Object Placement|Object placement]] | |
− | | | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Ring Placement|Ring placement]] |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Level Layout|Level layout]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#16x16 Block Mappings|16x16 block mappings]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#128x128 Block Mappings|128x128 block mappings]] | |
− | :[[SCHG:Sonic 2/ | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Specific|Level specific info]] |
− | + | }} | |
− | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing|Text]]|headline=yes|align=center}} | |
− | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Two-Player Mode Text|Two-player mode text]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Options Text|Options text]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Level Select Text|Level select text]] | |
− | | | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#© 1992 SEGA Text|© 1992 SEGA text]] |
− | | | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Credits/Intro Text|Credits/iIntro text]] |
− | | | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Title Card Text|Title card text]] |
− | |align= | + | }} |
− | + | {{BobRow||[[SCHG:Music Hacking|Music]]|headline=yes|align=center}} | |
− | + | {{BobRow||*[[SCHG:Music_Hacking#Sonic_2_Final|Pointer format]] | |
− | + | *[[SCHG:Music_Hacking#Sonic_1.2C_Sonic_2.2C_Sonic_3.2C_Sonic_.26_Knuckles.2C_Sonic_3D_Blast.2C_and_Sonic_Crackers|Header format]] | |
− | + | *[[SCHG:Music_Hacking#DAC_Samples|DAC samples]] | |
− | + | *[[SCHG:Music_Hacking#Sonic_2|Master playlist and compression]] | |
− | + | *[[SCHG:Music_Hacking#Sonic_2_Final_3|Music pointers]] | |
− | | | + | }} |
− | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing|RAM]]|headline=yes|align=center}} | |
− | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing#Main System Memory Locations|Main system memory locations]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing#Object Status Table Format|Object status table format]] | |
− | + | }} | |
− | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)#Miscellaneous|Miscellaneous]]|headline=yes|align=center}} | |
− | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Game Configuration|Game configuration]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)#Cheats Editing|Cheats editings]] | |
− | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)#Debug Mode|Debug mode]] | |
− | | | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)#Demo Recording|Demo recording]] |
− | + | }} | |
− | + | |game=Sonic the Hedgehog 2 (16-bit) | |
− | + | }}<includeonly>[[Category:SCHG: Sonic the Hedgehog 2 (16-bit)]]</includeonly><noinclude> | |
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |}<noinclude> | ||
---- | ---- | ||
− | This Template is to be used on the main page for SCHG:Sonic 2 and each of its subpages | + | This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (16-bit) and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section). |
Do not place this template on the music hacking page or any future page that refers to more than one game in its text. | Do not place this template on the music hacking page or any future page that refers to more than one game in its text. | ||
− | [[Category: | + | [[Category:SCHG templates]]</noinclude> |
− | </noinclude> |
Latest revision as of 12:58, 25 April 2018
Sonic Community Hacking Guide Sonic the Hedgehog 2 (16-bit) |
---|
Art |
Objects |
Levels |
Text |
Music |
RAM |
Miscellaneous |
This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (16-bit) and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.