Difference between revisions of "SCHG S2"
From Sonic Retro
m (Text replacement - "Sonic 2" to "Sonic the Hedgehog 2 (16-bit)") |
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{{SCHGTable| | {{SCHGTable| | ||
− | {{BobRow||[[SCHG:Sonic 2/Art Editing| | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing|Art]]|headline=yes|align=center}} |
− | {{BobRow||*[[SCHG:Sonic 2/Art Editing#Uncompressed Art|Uncompressed | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Uncompressed Art|Uncompressed art]] |
− | *[[SCHG:Sonic 2/Art Editing/Nemesis Compressed|Nemesis | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing/Nemesis Compressed|Nemesis format art]] |
− | *[[SCHG:Sonic 2/Art Editing#Kosinksi Compressed|Kosinski | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Kosinksi Compressed|Kosinski format art]] |
− | *[[SCHG:Sonic 2/Art Editing#Palette Editing|Palette | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Palette Editing|Palette editing]] |
− | *[[SCHG:Sonic 2/Art Editing#Pattern Load Requests|Pattern | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Pattern Load Requests|Pattern load requests]] |
}} | }} | ||
− | {{BobRow||[[SCHG:Sonic 2/Object Editing| | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing|Objects]]|headline=yes|align=center}} |
− | {{BobRow||*[[SCHG:Sonic 2/Object Editing#Sounds|Sounds and | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Sounds|Sounds and objects]] |
− | *[[SCHG:Sonic 2/Object Editing/Pointers|Object Pointer | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing/Pointers|Object Pointer list]] |
− | *[[SCHG:Sonic 2/Object Editing#Sprite Mappings|Sprite | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Sprite Mappings|Sprite mappings]] |
− | *[[SCHG:Sonic 2/Object Editing#Dynamic PLCs|Dynamic PLCs]] | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Dynamic PLCs|Dynamic PLCs]] |
}} | }} | ||
− | {{BobRow|| | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing|Levels]]|headline=yes|align=center}} |
− | {{BobRow||*[[SCHG:Sonic 2/Level Editing#Object Placement|Object | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Object Placement|Object placement]] |
− | *[[SCHG:Sonic 2/Level Editing#Ring Placement|Ring | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Ring Placement|Ring placement]] |
− | *[[SCHG:Sonic 2/Level Editing#Level Layout|Level | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Level Layout|Level layout]] |
− | *[[SCHG:Sonic 2/Level Editing#16x16 Block Mappings|16x16 | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#16x16 Block Mappings|16x16 block mappings]] |
− | *[[SCHG:Sonic 2/Level Editing#128x128 Block Mappings|128x128 | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#128x128 Block Mappings|128x128 block mappings]] |
− | *[[SCHG:Sonic 2/Level Specific|Level | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Specific|Level specific info]] |
}} | }} | ||
− | {{BobRow||[[SCHG:Sonic 2/Text Editing| | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing|Text]]|headline=yes|align=center}} |
− | {{BobRow||*[[SCHG:Sonic 2/Text Editing#Two-Player Mode Text|Two- | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Two-Player Mode Text|Two-player mode text]] |
− | *[[SCHG:Sonic 2/Text Editing#Options Text|Options | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Options Text|Options text]] |
− | *[[SCHG:Sonic 2/Text Editing#Level Select Text|Level | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Level Select Text|Level select text]] |
− | *[[SCHG:Sonic 2/Text Editing#© 1992 SEGA Text|© 1992 SEGA | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#© 1992 SEGA Text|© 1992 SEGA text]] |
− | *[[SCHG:Sonic 2/Text Editing#Credits/Intro Text|Credits/ | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Credits/Intro Text|Credits/iIntro text]] |
− | *[[SCHG:Sonic 2/Text Editing#Title Card Text|Title | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Title Card Text|Title card text]] |
}} | }} | ||
− | {{BobRow||[[SCHG:Music Hacking| | + | {{BobRow||[[SCHG:Music Hacking|Music]]|headline=yes|align=center}} |
− | {{BobRow||*[[SCHG:Music_Hacking#Sonic_2_Final|Pointer | + | {{BobRow||*[[SCHG:Music_Hacking#Sonic_2_Final|Pointer format]] |
− | *[[SCHG:Music_Hacking#Sonic_1.2C_Sonic_2.2C_Sonic_3.2C_Sonic_.26_Knuckles.2C_Sonic_3D_Blast.2C_and_Sonic_Crackers|Header | + | *[[SCHG:Music_Hacking#Sonic_1.2C_Sonic_2.2C_Sonic_3.2C_Sonic_.26_Knuckles.2C_Sonic_3D_Blast.2C_and_Sonic_Crackers|Header format]] |
− | *[[SCHG:Music_Hacking#DAC_Samples|DAC | + | *[[SCHG:Music_Hacking#DAC_Samples|DAC samples]] |
− | *[[SCHG:Music_Hacking#Sonic_2|Master | + | *[[SCHG:Music_Hacking#Sonic_2|Master playlist and compression]] |
− | *[[SCHG:Music_Hacking#Sonic_2_Final_3|Music | + | *[[SCHG:Music_Hacking#Sonic_2_Final_3|Music pointers]] |
}} | }} | ||
− | {{BobRow||[[SCHG:Sonic 2/RAM Editing| | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing|RAM]]|headline=yes|align=center}} |
− | {{BobRow||*[[SCHG:Sonic 2/RAM Editing#Main System Memory Locations|Main | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing#Main System Memory Locations|Main system memory locations]] |
− | *[[SCHG:Sonic 2/RAM Editing#Object Status Table Format|Object | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing#Object Status Table Format|Object status table format]] |
}} | }} | ||
− | {{BobRow||[[SCHG:Sonic 2#Miscellaneous|Miscellaneous | + | {{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)#Miscellaneous|Miscellaneous]]|headline=yes|align=center}} |
− | {{BobRow||*[[SCHG:Sonic 2#Game Configuration|Game | + | {{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Game Configuration|Game configuration]] |
− | *[[SCHG:Sonic 2#Cheats Editing|Cheats | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)#Cheats Editing|Cheats editings]] |
− | *[[SCHG:Sonic 2#Debug Mode|Debug | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)#Debug Mode|Debug mode]] |
− | *[[SCHG:Sonic 2#Demo Recording|Demo | + | *[[SCHG:Sonic the Hedgehog 2 (16-bit)#Demo Recording|Demo recording]] |
}} | }} | ||
− | |game=Sonic 2 | + | |game=Sonic the Hedgehog 2 (16-bit) |
− | }} | + | }}<includeonly>[[Category:SCHG: Sonic the Hedgehog 2 (16-bit)]]</includeonly><noinclude> |
− | <noinclude> | ||
---- | ---- | ||
− | This Template is to be used on the main page for SCHG:Sonic 2 and each of its subpages | + | This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (16-bit) and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section). |
Do not place this template on the music hacking page or any future page that refers to more than one game in its text. | Do not place this template on the music hacking page or any future page that refers to more than one game in its text. | ||
− | [[Category: | + | [[Category:SCHG templates]]</noinclude> |
− | </noinclude> |
Latest revision as of 12:58, 25 April 2018
Sonic Community Hacking Guide Sonic the Hedgehog 2 (16-bit) |
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Art |
Objects |
Levels |
Text |
Music |
RAM |
Miscellaneous |
This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (16-bit) and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.