Difference between revisions of "Coconuts"
From Sonic Retro
Line 2: | Line 2: | ||
Found in the trees, these little monkeys launch coconuts (hence where they get their name from) at Sonic when he gets nearby, so when you jump towards them, they'll fire at you! Try passing under them so when they launch a coconut, they have to pause before reloading and then you can take them out. | Found in the trees, these little monkeys launch coconuts (hence where they get their name from) at Sonic when he gets nearby, so when you jump towards them, they'll fire at you! Try passing under them so when they launch a coconut, they have to pause before reloading and then you can take them out. | ||
− | This [[badnik]] was used as the base for the character Coconuts in [[AoStH]] and [[Dr. Robotnik's Mean Bean Machine]]. | + | This [[badnik]] was used as the base for the character Coconuts in [[Adventures of Sonic the Hedgehog|AoStH]] and [[Dr. Robotnik's Mean Bean Machine]]. |
==Technical Information== | ==Technical Information== | ||
Line 8: | Line 8: | ||
37BFA | 37BFA | ||
− | Coconuts sprite offset | + | Coconuts sprite code offset |
8A87A | 8A87A | ||
− | Coconuts sprite art(Nemesis format compression, 38 blocks) | + | Coconuts sprite art (Nemesis format compression, 38 blocks) |
09 | 09 | ||
Sprite function | Sprite function |
Revision as of 13:01, 19 October 2004
Found in the trees, these little monkeys launch coconuts (hence where they get their name from) at Sonic when he gets nearby, so when you jump towards them, they'll fire at you! Try passing under them so when they launch a coconut, they have to pause before reloading and then you can take them out.
This badnik was used as the base for the character Coconuts in AoStH and Dr. Robotnik's Mean Bean Machine.
Technical Information
37BFA Coconuts sprite code offset
8A87A
Coconuts sprite art (Nemesis format compression, 38 blocks)
09
Sprite function