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Difference between revisions of "SADXLVL"

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(Version History)
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==Features==
 
==Features==
 +
* Has (optional) automatic updates on startup.
 
* Allows you to move and rotate level models.
 
* Allows you to move and rotate level models.
 
* Allows you to move many models at once by holding control while clicking.
 
* Allows you to move many models at once by holding control while clicking.
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* Has support for levels in DLL files.
 
* Has support for levels in DLL files.
 
* Uses customizable addresses and names in Addresses.ini
 
* Uses customizable addresses and names in Addresses.ini
 +
 +
==Version History==
 +
This is not complete as MainMemory didn't save a changelog anywhere except in a text file that was overwritten with each new version.
 +
===v4.61===
 +
Updated 3/25/2010
 +
* Fixed saving asking you to load another level.
 +
* Fixed start positions being highlighted when the last object in the list is highlighted.
 +
* Fixed saving start positions.
 +
* Fixed displaying of invisible models.
 +
* "Sonic Retro" screen will now appear in the middle of the SADXLVL window.
 +
===v4.6===
 +
Updated 3/19/2010
 +
* Now allows you to open an EXE and a DLL file.
 +
* Now shows you the various starting positions for the characters.
 +
* New Start Position Editor (under View).
 +
* Now picks default DLL and PVM names based on the level you want to open.
 +
* Now loads the correct INI file in SETedit without needing to open a SET file first.
 +
* New "Help" menu.
  
 
==External Links==
 
==External Links==

Revision as of 21:38, 25 March 2010

SADXLVL is a tool for editing level layouts and other level-specific data in the PC version of Sonic Adventure DX: Director's Cut. It was written by MainMemory in Visual Basic .NET. It requires the .NET Framework 3.5 and the DirectX Runtimes to run.

Features

  • Has (optional) automatic updates on startup.
  • Allows you to move and rotate level models.
  • Allows you to move many models at once by holding control while clicking.
  • Allows you to import .vt files over a selected model.
  • Allows you to view a path file recorded with SADXPath.
  • Contains SETedit to edit object layouts with SADXLVL's 3D view. Most of the information on that page applies here as well.
  • Contains a start position editor.
  • Has support for levels in DLL files.
  • Uses customizable addresses and names in Addresses.ini

Version History

This is not complete as MainMemory didn't save a changelog anywhere except in a text file that was overwritten with each new version.

v4.61

Updated 3/25/2010

  • Fixed saving asking you to load another level.
  • Fixed start positions being highlighted when the last object in the list is highlighted.
  • Fixed saving start positions.
  • Fixed displaying of invisible models.
  • "Sonic Retro" screen will now appear in the middle of the SADXLVL window.

v4.6

Updated 3/19/2010

  • Now allows you to open an EXE and a DLL file.
  • Now shows you the various starting positions for the characters.
  • New Start Position Editor (under View).
  • Now picks default DLL and PVM names based on the level you want to open.
  • Now loads the correct INI file in SETedit without needing to open a SET file first.
  • New "Help" menu.

External Links