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Chaotix (prototype 1207)/Comparisons/Isolated Island

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Introduction

Chaotix1207 32X Comparison IsolatedIsland IntroStart.png
Prototype 1207
Chaotix 32X Comparison IsolatedIsland IntroStart.png
Final game

The 1207 has elements of the introduction sequence in place, but it doesn't make much sense at this stage. An already combined Knuckles and Espio are shown as the stage starts, but only Knuckles is seen when the player takes control.

Chaotix1207 32X Comparison IsolatedIsland IntroMetalSonic.png
Prototype 1207
Chaotix 32X Comparison IsolatedIsland IntroMetalSonic.png
Final game

A short walk later, Espio drops in and Metal Sonic appears. Metal Sonic has a look at you, and then flies off to the right. Eggman is nowhere to be seen.

Chaotix1207 32X Comparison IsolatedIsland IntroTutorial.png
Prototype 1207
Chaotix 32X Comparison IsolatedIsland IntroTutorial.png
Final game

Move along a bit and the game will force you to complete the tutorial. The colours are a bit muted but it's otherwise identical.

Level

Chaotix1207 32X II CollapsingPlatform.png
Prototype 1207
Chaotix 32X II CollapsingPlatform.png
Final game

This collapsing platform has the wrong palette.

Chaotix1207 32X II PartnerPlatform.png
Prototype 1207
Chaotix 32X II PartnerPlatform.png
Final game

Lifts that are controlled by your partner standing on a switch have the wrong palette at sunset. This one is also positioned slightly higher.

Maps

100%
Prototype 1207
100%
Final game


100%
Prototype 1207
100%
Final game
Notavailable.svg
Prototype 1207
IIsq3Map.png
Final game
Notavailable.svg
Prototype 1207
IIsq4Map.png
Final game


Training

The final version of Chaotix also has four training levels which take place on Isolated Island. Only three are accounted for in this prototype, and can either be accessed through the difficult-to-activate Time Attack screen, or via the stage select. In this build, the first training level is located at Training 1, the second at Training 2 and the third at Training 0. Attempting to load Training 3, 4, 5 or 6 will load an empty level. The Time Attack screen has the correct level order but for its third stage, will attempt to load Training 3 instead of Training 0.

All three levels are missing objects and will always use the "day" palette, while the first Training level will loop endlessly. An Isolated Island title card has yet to be programmed, so all are labeled as Botanic Base.

Chaotix1207 32X Training 1Start.png
Prototype 1207 (Training 1)
Chaotix 32X Training 1Start.png
Final game (Training 1)
Chaotix1207 32X Training 2Start.png
Prototype 1207 (Training 2)
Chaotix 32X Training 2Start.png
Final game (Training 2)
Chaotix1207 32X Training 0Start.png
Prototype 1207 (Training 0)
Chaotix 32X Training 3Start.png
Final game (Training 3)


References


Chaotix (prototype 1207), prototype version of Chaotix
Chaotix1207 32X Title.png

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