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Signposts are animated but the palette is still non-final.
The attraction information is a match for the 1229 prototype.
The combi-catcher has an animated palette.
...and it works! Stand on the left platform and press , you partner will jump off screen and you'll be able to pick from a range of powerups (with no time limit).
Pick one and the game will spawn a container but do nothing with it. While you can move around in this area, the screen will still be locked and there's no way to escape.
The level select is also a match for the 1229 prototype, though more sound effects have been implemented.
References