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==Requests==
 
==Requests==
 
Hi, this is me Muzzarino from Fandom (powered by Wikia). I'd like to request the material editor to be added to HeroesTweaker that allows editing graphic operations to objects (such as their culling, z-buffering, blending and fog) like the teleporter switch glowing symbols and such. I've added those to the EXE Editing page which is [[SCHG:Sonic_Heroes/EXE_Editing#Known_Offsets|here]]. Also add the known [[SCHG:Sonic_Heroes/EXE_Editing#Known_Offsets_2|material flags]] to the editor you created in the material editor as well and the [[SCHG:Sonic_Heroes/EXE_Editing#Field_of_view|Field of vision]] into the "Camera FOV editor". Could we also have the source code to HeroesTweaker and could you also make an editor that is designed to edit particle binary files?--[[User:Crazy Muzzarino|Crazy Muzzarino]] ([[User talk:Crazy Muzzarino|talk]]) 12:13, 31 March 2017 (CDT)
 
Hi, this is me Muzzarino from Fandom (powered by Wikia). I'd like to request the material editor to be added to HeroesTweaker that allows editing graphic operations to objects (such as their culling, z-buffering, blending and fog) like the teleporter switch glowing symbols and such. I've added those to the EXE Editing page which is [[SCHG:Sonic_Heroes/EXE_Editing#Known_Offsets|here]]. Also add the known [[SCHG:Sonic_Heroes/EXE_Editing#Known_Offsets_2|material flags]] to the editor you created in the material editor as well and the [[SCHG:Sonic_Heroes/EXE_Editing#Field_of_view|Field of vision]] into the "Camera FOV editor". Could we also have the source code to HeroesTweaker and could you also make an editor that is designed to edit particle binary files?--[[User:Crazy Muzzarino|Crazy Muzzarino]] ([[User talk:Crazy Muzzarino|talk]]) 12:13, 31 March 2017 (CDT)
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:Yes I have Discord.--[[User:Crazy Muzzarino|Crazy Muzzarino]] ([[User talk:Crazy Muzzarino|talk]]) 12:38, 31 March 2017 (CDT)

Revision as of 13:38, 31 March 2017

Requests

Hi, this is me Muzzarino from Fandom (powered by Wikia). I'd like to request the material editor to be added to HeroesTweaker that allows editing graphic operations to objects (such as their culling, z-buffering, blending and fog) like the teleporter switch glowing symbols and such. I've added those to the EXE Editing page which is here. Also add the known material flags to the editor you created in the material editor as well and the Field of vision into the "Camera FOV editor". Could we also have the source code to HeroesTweaker and could you also make an editor that is designed to edit particle binary files?--Crazy Muzzarino (talk) 12:13, 31 March 2017 (CDT)

Yes I have Discord.--Crazy Muzzarino (talk) 12:38, 31 March 2017 (CDT)