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<forumuser name="MayoSunstar" />
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'''MayoSunstar''' has always been interested in the story lines of classic [[Sonic the Hedgehog]] games, how they came to be, and why certain things were replaced and removed from them. As far as his talents go this was all he can do. Wanting to participate in the area of fan games, he took time away from [[Sonic Retro]] to learn more about video game design. As far as his interests went into designing [http://en.wikipedia.org/wiki/Role-playing_game_(video_games) role-playing games], he couldn't keep himself from coming up with numerous ideas for a fan game involving the speedy blue hedgehog.
  
<forumuser name="Dreamw4ker" />
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Unfortunately, due to school exams and other personal drama, he could not make enough time to achieve this. In result, he didn't really have any skills to start a fan game of his own, neither did he to even contribute in any Community Projects, therefore leaving him to think there isn't anything he could possibly be useful for.  
'''DreamW4ker''' is a young video game programmer who joined [[Sonic Retro]] in July 2008. He usually spends his time looking at the [[Retro Sonic]] fan game by [[The Taxman]] in fascination of creating engine clones. DreamW4ker wanted to make a fan game himself, however he did not know complex any programming languages except a small amount of [http://en.wikipedia.org/wiki/C_Sharp_(programming_language) C#]. He decided to stick to [http://en.wikipedia.org/wiki/Game_Maker_Language GML](Game Maker Language) and start making an engine clone from both the [[Knuckles Chaotix]] and [[Sonic CD]] games.  
 
  
Dreamw4ker is also working on a commercial video game, but wants to release a non-commercial fan game first. He named his fan game project "[[Sonic PC]]". The game will use the graphics from various classic Sonic games and the engine is being made with Game Maker 6. He is working on both projects at the same time, however he believes the fan game will be released first.
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He started studying the inspiring works of fan game projects such as [[Sonic Nexus]] and [[Retro Sonic]]. Several months later, after becoming more familiar with the design of 360 degree engines, he decided to pick up where he left off and work on a fan game of his own, still keeping his interest in the history of Sonic games in mind.
  
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MayoSunstar isn't the brightest when it comes to things like the Wiki pages, often causing him to make constant mistakes.
  
[[Category:Sceners]]
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[[Category:User pages|{{PAGENAME}}]]

Latest revision as of 21:10, 6 October 2011

<forumuser name="MayoSunstar" /> MayoSunstar has always been interested in the story lines of classic Sonic the Hedgehog games, how they came to be, and why certain things were replaced and removed from them. As far as his talents go this was all he can do. Wanting to participate in the area of fan games, he took time away from Sonic Retro to learn more about video game design. As far as his interests went into designing role-playing games, he couldn't keep himself from coming up with numerous ideas for a fan game involving the speedy blue hedgehog.

Unfortunately, due to school exams and other personal drama, he could not make enough time to achieve this. In result, he didn't really have any skills to start a fan game of his own, neither did he to even contribute in any Community Projects, therefore leaving him to think there isn't anything he could possibly be useful for.

He started studying the inspiring works of fan game projects such as Sonic Nexus and Retro Sonic. Several months later, after becoming more familiar with the design of 360 degree engines, he decided to pick up where he left off and work on a fan game of his own, still keeping his interest in the history of Sonic games in mind.

MayoSunstar isn't the brightest when it comes to things like the Wiki pages, often causing him to make constant mistakes.