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Difference between revisions of "KZG4"

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==Background==  
 
==Background==  
Kurk decided to ROM hack at an early age due to him being a fan of the Sonic series and also having an interest in coding. He joined SSRG in 2016 and eventually Retro in 2019. He became friends with many up-and-coming ROM hackers in the early years, but felt shunned by the community and rarely interacted outside of a few small groups for several years. However, he gained some notoriety while lurking and, as a result, has worked on a few notable hacks while also spending time making his own. Nowadays, you'll usually find him on Discord making shitty jokes.  
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Kurk became a ROM hacker at an young age because he was a nerd and liked Sonic and Coding. He joined SSRG in 2016 and eventually Retro in 2019. He became friends with many up-and-coming ROM hackers in the early years but kept a low profile. Despite this, he's had a prolific hacking career.  
  
He is mostly retired from ROM Hacking as of 2021.
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==Personal Projects==
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* Sonic 1 Time Twister (2015-2016) - A shitty ''[[Sonic the Hedgehog (16-bit)]]'' hack that was released at SHC 2016. It was a contender for the Big Trophy but lost to whatever Royameadow made that year. Kurk is still salty about not making the best worst hack.
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* Virtua Sonic (2016-2018) - ''[[Sonic the Hedgehog (16-bit)]]'' But Virtual Boy. 'Nuff said!
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* Sonic 1 Remade (2016-Present) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' that aimed to give Sonic 1 a new coat of paint. Had several releases from 2017-2018, including at SHC 2018. 
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* Sonic 1 For Uber Players (2020) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' that was designed to be hard. It was made out of spite and should be forgotten.
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* Sonic the Hedgehog: Island of Magnetic Artifacts (2022-Present) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' that was a spiritual successor to Sonic Kyukyoku. Kurk took over as team leader to get it to SHC 2022, where it won a shit ton of trophies.  
  
 
==Credited Projects==
 
==Credited Projects==
* Sonic 1: Warped World (2016): Level Designer, Coder
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* Sonic 1: Warped World (2016): Level Design, Programming
 
* '''[[Sonic 1 Harder Levels Version|Sonic and the Mystic Gems]]''' (2016-2017): Beta Testing, Coding
 
* '''[[Sonic 1 Harder Levels Version|Sonic and the Mystic Gems]]''' (2016-2017): Beta Testing, Coding
 
* Sonic 1: Nightmare Simulator (2017): Music Ports
 
* Sonic 1: Nightmare Simulator (2017): Music Ports
 
* Sonic Kyukyoku (2018): Music, Coding, Beta Testing
 
* Sonic Kyukyoku (2018): Music, Coding, Beta Testing
 
* Various Projects in Team Kyukyoku (2018-2019): Coding, Music, Level Design
 
* Various Projects in Team Kyukyoku (2018-2019): Coding, Music, Level Design
* AMPS In Sonic 2 (2019): Beta Testing
 
* a bunch of other shit that hasn't been released yet
 
 
==Personal Projects==
 
* Sonic 1 Time Twister (2015-2016) - A critically panned ''[[Sonic the Hedgehog (16-bit)]]'' hack that was released at the Sonic Hacking Contest 2016. It was a contender for the Big Trophy but lost to whatever Royameadow made that year. KZG4 is still salty about not getting the Big Trophy.
 
* Virtua Sonic (2016-2018) - A Kaizo-Like hack of ''[[Sonic the Hedgehog (16-bit)]]''. It had Virtual Boy-Esque palettes. It was a "side hack" of sorts. It never saw a public release.
 
* Sonic 1 Remade (2016-Present) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' that aimed to give Sonic 1 a new coat of paint. Had several releases from 2017-2018, and was even released at the Sonic Hacking Contest in 2018. The hack was put on hold in early 2019 due to lack of ideas on how to improve on the game, but it is still sporadically updated from time to time.
 
* Sonic: Rise Of Metallix (2018-Present) - A story-driven hack of ''[[Sonic the Hedgehog (16-bit)]]'' based on the [[Project Sonic 1: Two-Eight]] disasm. After early prototyping during the summer of 2018, a design document was drafted. The hack was in active development from May 2019 to January 2020, but it was put on hold due to the breakup of the team. Recently, work has started over on this hack and it will hopefully see an eventual release.
 
* Sonic 1 For Uber Players (2020-Present) - A hack of ''[[Sonic the Hedgehog (16-bit)]]'' based on the [[Project Sonic 1: Two-Eight]] disasm. It's main goal is to become the most challenging non-kaizo sonic hack. It started development in January 2020 and had a demo release in December 2020, but was put on hold due to burnout shortly thereafter.
 
 
==Guides Created==
 
*[[SCHG How-to:Port Flamewing's Sonic 3 & Knuckles Sound Driver|Port Flamewing's Sonic 3 & Knuckles Sound Driver]]
 
* more coming soon
 
  
==Kurk Moments==
 
Here are a few things people have said about Kurk
 
 
*"Go to hell, Kurk" - [[User:ArtmeierCompanies|Ralakimus]], 2020
 
*"Go to hell, Kurk" - [[User:ArtmeierCompanies|Ralakimus]], 2020
*"The God of Challenge Pissing" - [[User:Xeta|AkumaYin]], 2020
 
*"I prefer to shit alone" - [[User:KZG4|KZG4]], 2020
 
  
 
[[Category:User pages]]
 
[[Category:User pages]]

Revision as of 13:25, 15 June 2023

KZG4 (more commonly known as Kurk) is a shitty ROM hacker.

Background

Kurk became a ROM hacker at an young age because he was a nerd and liked Sonic and Coding. He joined SSRG in 2016 and eventually Retro in 2019. He became friends with many up-and-coming ROM hackers in the early years but kept a low profile. Despite this, he's had a prolific hacking career.

Personal Projects

  • Sonic 1 Time Twister (2015-2016) - A shitty Sonic the Hedgehog (16-bit) hack that was released at SHC 2016. It was a contender for the Big Trophy but lost to whatever Royameadow made that year. Kurk is still salty about not making the best worst hack.
  • Virtua Sonic (2016-2018) - Sonic the Hedgehog (16-bit) But Virtual Boy. 'Nuff said!
  • Sonic 1 Remade (2016-Present) - A hack of Sonic the Hedgehog (16-bit) that aimed to give Sonic 1 a new coat of paint. Had several releases from 2017-2018, including at SHC 2018.
  • Sonic 1 For Uber Players (2020) - A hack of Sonic the Hedgehog (16-bit) that was designed to be hard. It was made out of spite and should be forgotten.
  • Sonic the Hedgehog: Island of Magnetic Artifacts (2022-Present) - A hack of Sonic the Hedgehog (16-bit) that was a spiritual successor to Sonic Kyukyoku. Kurk took over as team leader to get it to SHC 2022, where it won a shit ton of trophies.

Credited Projects

  • Sonic 1: Warped World (2016): Level Design, Programming
  • Sonic and the Mystic Gems (2016-2017): Beta Testing, Coding
  • Sonic 1: Nightmare Simulator (2017): Music Ports
  • Sonic Kyukyoku (2018): Music, Coding, Beta Testing
  • Various Projects in Team Kyukyoku (2018-2019): Coding, Music, Level Design