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(Changed text editing section to reflect heading changes)
m (Text replacement - "Sonic 2" to "Sonic the Hedgehog 2 (16-bit)")
 
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{|style="padding:0.3em; float:right; margin-left:15px; text-align:center; font-size:95%; line-height:1.5em;" class="breakout"
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{{SCHGTable|
!SCHG: Sonic 2
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing|Art]]|headline=yes|align=center}}
|-
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Uncompressed Art|Uncompressed art]]
|[[SCHG:Sonic 2|Main Article]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing/Nemesis Compressed|Nemesis format art]]
|-
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Kosinksi Compressed|Kosinski format art]]
!Art Editing
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Palette Editing|Palette editing]]
|-
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Art Editing#Pattern Load Requests|Pattern load requests]]
|align="left" style="padding: 0.1em"|[[SCHG:Sonic 2/Art Editing|Editing Art]]
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}}
:[[SCHG:Sonic 2/Art Editing#Uncompressed Art|Uncompressed Art]]
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing|Objects]]|headline=yes|align=center}}
:[[SCHG:Sonic 2/Art Editing/Nemesis Compressed|Nemesis Format Art]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Sounds|Sounds and objects]]
:[[SCHG:Sonic 2/Art Editing#Kosinksi Compressed|Kosinski Format Art]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing/Pointers|Object Pointer list]]
:[[SCHG:Sonic 2/Art Editing#Palette Editing|Palette Editing]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Sprite Mappings|Sprite mappings]]
:[[SCHG:Sonic 2/Art Editing#Pattern Load Requests|Pattern Load Requests]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Object Editing#Dynamic PLCs|Dynamic PLCs]]
|-
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}}
!Object Editing
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing|Levels]]|headline=yes|align=center}}
|-
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Object Placement|Object placement]]
|align="left" style="padding: 0.1em"|[[SCHG:Sonic 2/Object Editing|Editing Objects]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Ring Placement|Ring placement]]
:[[SCHG:Sonic 2/Object Editing#Sounds|Sounds and Objects]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#Level Layout|Level layout]]
:[[SCHG:Sonic 2/Object Editing/Pointers|Object Pointer List]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#16x16 Block Mappings|16x16 block mappings]]
:[[SCHG:Sonic 2/Object Editing#Sprite Mappings|Sprite Mappings]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Editing#128x128 Block Mappings|128x128 block mappings]]
:[[SCHG:Sonic 2/Object Editing#Dynamic PLCs|Dynamic PLCs]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Level Specific|Level specific info]]
:[[SCHG:Sonic 2/Object Editing#Object Placement|Object Placement]]
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}}
:[[SCHG:Sonic 2/Object Editing#Ring Placement|Ring Placement]]
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing|Text]]|headline=yes|align=center}}
:[[SCHG:Sonic 2/Object Editing#Level Layout|Level Layout]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Two-Player Mode Text|Two-player mode text]]
::[[SCHG:Sonic 2/Level Specific|Level Specific Info]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Options Text|Options text]]
:[[SCHG:Sonic 2/Object Editing#Block Mappings|Block Mappings]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Level Select Text|Level select text]]
:[[SCHG:Sonic 2/Object Editing#Level Event Scripts|Level Event Scripts]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#© 1992 SEGA Text|© 1992 SEGA text]]
|-
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Credits/Intro Text|Credits/iIntro text]]
!Text Editing
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/Text Editing#Title Card Text|Title card text]]
|-
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}}
|align="left" style="padding: 0.1em"|[[SCHG:Sonic 2/Text Editing|Editing Text]]
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{{BobRow||[[SCHG:Music Hacking|Music]]|headline=yes|align=center}}
:[[SCHG:Sonic 2/Text Editing#Two-Player Mode Text|Two-Player Mode Text]]
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{{BobRow||*[[SCHG:Music_Hacking#Sonic_2_Final|Pointer format]]
:[[SCHG:Sonic 2/Text Editing#Options Text|Options Text]]
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*[[SCHG:Music_Hacking#Sonic_1.2C_Sonic_2.2C_Sonic_3.2C_Sonic_.26_Knuckles.2C_Sonic_3D_Blast.2C_and_Sonic_Crackers|Header format]]
:[[SCHG:Sonic 2/Text Editing#Level Select Text|Level Select Text]]
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*[[SCHG:Music_Hacking#DAC_Samples|DAC samples]]
:[[SCHG:Sonic 2/Text Editing#© 1992 SEGA Text|© 1992 SEGA Text]]
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*[[SCHG:Music_Hacking#Sonic_2|Master playlist and compression]]
:[[SCHG:Sonic 2/Text Editing#Credits/Intro Text|Credits/Intro Text]]
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*[[SCHG:Music_Hacking#Sonic_2_Final_3|Music pointers]]
:[[SCHG:Sonic 2/Text Editing#Title Card Text|Title Card Text]]
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}}
|-
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing|RAM]]|headline=yes|align=center}}
!Music Editing
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing#Main System Memory Locations|Main system memory locations]]
|-
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)/RAM Editing#Object Status Table Format|Object status table format]]
|align="left" style="padding: 0.1em"|[[SCHG:Music Hacking|Editing Music]]
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}}
:[[SCHG:Music_Hacking#Sonic_2_Final|Pointer Format]]
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{{BobRow||[[SCHG:Sonic the Hedgehog 2 (16-bit)#Miscellaneous|Miscellaneous]]|headline=yes|align=center}}
:[[SCHG:Music_Hacking#Sonic_1.2C_Sonic_2.2C_Sonic_3.2C_Sonic_.26_Knuckles.2C_Sonic_3D_Blast.2C_and_Sonic_Crackers|Header Format]]
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{{BobRow||*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Game Configuration|Game configuration]]
:[[SCHG:Music_Hacking#DAC_Samples|DAC Samples]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Cheats Editing|Cheats editings]]
:[[SCHG:Music_Hacking#Sonic_2|Master Playlist and Compression]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Debug Mode|Debug mode]]
:[[SCHG:Music_Hacking#Sonic_2_Final_3|Music Pointers]]
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*[[SCHG:Sonic the Hedgehog 2 (16-bit)#Demo Recording|Demo recording]]
|-
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}}
!RAM Editing
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|game=Sonic the Hedgehog 2 (16-bit)
|-
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}}<includeonly>[[Category:SCHG: Sonic the Hedgehog 2 (16-bit)]]</includeonly><noinclude>
|align="left" style="padding: 0.1em"|[[SCHG:Sonic 2/RAM Editing|Editing RAM]]
 
:[[SCHG:Sonic 2/RAM Editing#Main System Memory Locations|Main System Memory Locations]]
 
:[[SCHG:Sonic 2/RAM Editing#Object Status Table Format|Object Status Table Format]]
 
|-
 
!Miscellaneous
 
|-
 
|align="left" style="padding: 0.1em"|[[SCHG:Sonic 2#Miscellaneous|Miscellaneous Editing]]
 
:[[SCHG:Sonic 2#Game Configuration|Game Configuration]]
 
:[[SCHG:Sonic 2#Cheats Editing|Cheats Editings]]
 
:[[SCHG:Sonic 2#Debug Mode|Debug Mode]]
 
:[[SCHG:Sonic 2#Demo Recording|Demo Recording]]
 
 
 
|}<noinclude>
 
 
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This Template is to be used on the main page for SCHG:Sonic 2 and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use <nowiki>__NOTOC__</nowiki> on each page. For sections that are not large enough to use be put on a seperate page, use the main page (under the intro/contributors section.)
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This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (16-bit) and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).
  
 
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.
 
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.
  
[[Category:Sonic Retro Templates]]
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[[Category:SCHG templates]]</noinclude>
</noinclude>
 

Latest revision as of 12:58, 25 April 2018

Sonic Community Hacking Guide
Sonic the Hedgehog 2 (16-bit)
Art
Objects
Levels
Text
Music
RAM
Miscellaneous

This Template is to be used on the main page for SCHG:Sonic the Hedgehog 2 (16-bit) and each of its subpages. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).

Do not place this template on the music hacking page or any future page that refers to more than one game in its text.