Difference between revisions of "CodeTable"
From Sonic Retro
Line 2: | Line 2: | ||
!Code | !Code | ||
!Effect | !Effect | ||
− | {{#ifeq:{{{official|}}}|yes|!Reference}} | + | {{#ifeq:{{{official|}}}|yes|!Reference|}} |
|- | |- | ||
{{{1|}}} | {{{1|}}} | ||
Line 11: | Line 11: | ||
{{CodeRow|AAAA-AAAA|Does something|reference here}} | {{CodeRow|AAAA-AAAA|Does something|reference here}} | ||
}}</pre> | }}</pre> | ||
+ | |||
+ | ==Examples== | ||
+ | {{CodeTable|official=yes| | ||
+ | {{CodeRow|ALNT-AA66|Refugee beans are disabled.|odd}} | ||
+ | }} | ||
+ | |||
+ | {{CodeTable| | ||
+ | {{CodeRow|ALNT-AA66|Refugee beans are disabled.}} | ||
+ | }} | ||
[[Category:Sonic Retro templates]]</noinclude> | [[Category:Sonic Retro templates]]</noinclude> |
Revision as of 13:37, 3 April 2019
Code | Effect |
---|
Table for Game Genie/Action Replay/GameShark/whatever codes.
{{CodeTable|official=yes| {{CodeRow|AAAA-AAAA|Does something|reference here}} }}
Examples
Code | Effect | Reference |
---|---|---|
ALNT-AA66 | Refugee beans are disabled. | odd |
Code | Effect |
---|---|
ALNT-AA66 | Refugee beans are disabled. |