Stardust Speedway
From Sonic Retro
Revision as of 06:49, 6 May 2010 by Frozen Nitrogen (talk | contribs) (→Enemies: Is it not that the NAME is Hotaru, and the 7 is merely a specifier?)
Revision as of 06:49, 6 May 2010 by Frozen Nitrogen (talk | contribs) (→Enemies: Is it not that the NAME is Hotaru, and the 7 is merely a specifier?)
Stardust Speedway |
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Sixth level, Sonic CD |
Number of Acts: 3 |
Boss: Metal Sonic (Stardust Speedway Boss) |
Maximum rings, Act 1: 241 + 30 (Present), 241 + 10 (Past), 246 + 30 (Future) |
Maximum rings, Act 2: 210 + 50 (Present and Past), 220 + 50 (Future) |
Maximum rings, Act 3: 40 + 60 |
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Stardust Speedway is the sixth round in Sonic CD. This stage's track is made up of musical instruments. If you find yourself stuck, try flipping the large signs in the foreground. Large structures loom in the background, and what's Eggman doing back there? Remember, Metal Sonic still has Amy, too!
Instruction Manual Description
“ | Shoot through a maze of valves and pipes in a world of stardust and music, mind-boggling speed... and danger. Wipe out lightning bugs before they catch you in their currents. Look for certain ways to open passageways and bypass springs. Watch your step! | „ |
Difference between Time Zones
Enemies
None of Stardust Speedway's badniks have official names besides those which appear in the game's source code, but they are: