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Difference between revisions of "Spike Column"

From Sonic Retro

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(Rearranged a few things. Also removed that x/y axis stuff, which didn't really make sense.)
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== 1 ==
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===Sonic 1===
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The spikes that rotate around a horizontal pole, which you must time your jumps onto to avoid getting hit, that appear in [[Green Hill Zone]].
  
The spiked platforms that rotate along the Y axis, which you must time your jumps onto to avoid getting hit, that appear in [[Sonic 1]]'s [[Green Hill Zone]] and [[Sonic 3]]'s [[Angel Island Zone (S3)|Angel Island Zone]].
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===Sonic 3, Angel Island Zone===
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Similar to the spiked pole in Sonic, except much shorter in length, which appear in [[Angel Island Zone (S3)|Angel Island Zone]].
  
== 2 ==
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===Sonic 3, Marble Garden Zone===
 
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A tall pillar with spikes on its side that rotates and moves back and forth, that appears in [[Marble Garden Zone]].
The tall block with spikes on its side that rotates along the X axis and moves back and forth, that appears in [[Sonic 3]]'s [[Marble Garden Zone]].
 

Revision as of 13:30, 24 October 2004

Sonic 1

The spikes that rotate around a horizontal pole, which you must time your jumps onto to avoid getting hit, that appear in Green Hill Zone.

Sonic 3, Angel Island Zone

Similar to the spiked pole in Sonic, except much shorter in length, which appear in Angel Island Zone.

Sonic 3, Marble Garden Zone

A tall pillar with spikes on its side that rotates and moves back and forth, that appears in Marble Garden Zone.