Difference between revisions of "Spike Column"
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== 1 == | == 1 == | ||
− | The spiked platforms that rotate along the Y axis, which you must time your jumps onto to avoid getting hit, that appear in [[Sonic 1]]'s [[Green Hill Zone]] and [[Sonic 3]]'s [[Angel Island Zone]]. | + | The spiked platforms that rotate along the Y axis, which you must time your jumps onto to avoid getting hit, that appear in [[Sonic 1]]'s [[Green Hill Zone]] and [[Sonic 3]]'s [[Angel Island Zone (S3)|Angel Island Zone]]. |
== 2 == | == 2 == | ||
The tall block with spikes on its side that rotates along the X axis and moves back and forth, that appears in [[Sonic 3]]'s [[Marble Garden Zone]]. | The tall block with spikes on its side that rotates along the X axis and moves back and forth, that appears in [[Sonic 3]]'s [[Marble Garden Zone]]. |
Revision as of 10:57, 24 October 2004
1
The spiked platforms that rotate along the Y axis, which you must time your jumps onto to avoid getting hit, that appear in Sonic 1's Green Hill Zone and Sonic 3's Angel Island Zone.
2
The tall block with spikes on its side that rotates along the X axis and moves back and forth, that appears in Sonic 3's Marble Garden Zone.