Difference between revisions of "Sonic the Hedgehog 2 (beta 7)"
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− | '''''Sonic the Hedgehog 2''''' '''Beta 7''' for the [[Sega Mega Drive/Genesis]] was released by [[drx]] on February 23, 2008. | + | '''''Sonic the Hedgehog 2''''' '''Beta 7''' for the [[Sega Mega Drive/Genesis]] was released by [[drx]] on February 23, 2008. It is also known as S2BETA7. |
As found by JoseTB: | As found by JoseTB: | ||
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Level Select code: UDDDDU, highlight 1 player, then a+start. | Level Select code: UDDDDU, highlight 1 player, then a+start. | ||
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Debug code: CCCCCC UDDDDU, highlight 1 player, then a+start. | Debug code: CCCCCC UDDDDU, highlight 1 player, then a+start. | ||
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+ | |||
- "Sonic and "Tails" in" instead of miles tails prower blabla. | - "Sonic and "Tails" in" instead of miles tails prower blabla. | ||
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- The sound isn't stopped if the game is paused. | - The sound isn't stopped if the game is paused. | ||
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- Only Up and Down works at the level select. | - Only Up and Down works at the level select. | ||
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- Sound test option at level select is a bit messed up (until you highlight it) | - Sound test option at level select is a bit messed up (until you highlight it) | ||
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- "Option" instead of "Options". | - "Option" instead of "Options". | ||
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- "Sonic only" and "Tails only" instead of xx alone. | - "Sonic only" and "Tails only" instead of xx alone. | ||
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- No Hidden palace, no wood zone, similar to the final. | - No Hidden palace, no wood zone, similar to the final. | ||
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Quexinos: | Quexinos: | ||
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-This is the first Sonic 2 prototype since Beta4 where Debug actually WORKS | -This is the first Sonic 2 prototype since Beta4 where Debug actually WORKS | ||
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-Eggman's final huge robot thing still starts in the center | -Eggman's final huge robot thing still starts in the center | ||
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-The laser sound effects that hit Tails's plane are slightly different. | -The laser sound effects that hit Tails's plane are slightly different. | ||
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-Boss music doesn't play during WFZ boss | -Boss music doesn't play during WFZ boss | ||
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-When Sonic jumps onto the biplane at the end of WFZ the jump sound plays twice for some reason | -When Sonic jumps onto the biplane at the end of WFZ the jump sound plays twice for some reason | ||
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djdocsonic: | djdocsonic: | ||
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-Still contains the [[Tails megascore glitch]][http://www.youtube.com/watch?v=GUJj3LTsBSk] | -Still contains the [[Tails megascore glitch]][http://www.youtube.com/watch?v=GUJj3LTsBSk] | ||
Revision as of 12:12, 1 March 2008
Sonic the Hedgehog 2 Beta 7 for the Sega Mega Drive/Genesis was released by drx on February 23, 2008. It is also known as S2BETA7.
As found by JoseTB:
Level Select code: UDDDDU, highlight 1 player, then a+start.
Debug code: CCCCCC UDDDDU, highlight 1 player, then a+start.
- "Sonic and "Tails" in" instead of miles tails prower blabla.
- The sound isn't stopped if the game is paused.
- Only Up and Down works at the level select.
- Sound test option at level select is a bit messed up (until you highlight it)
- "Option" instead of "Options".
- "Sonic only" and "Tails only" instead of xx alone.
- No Hidden palace, no wood zone, similar to the final.
Quexinos:
-This is the first Sonic 2 prototype since Beta4 where Debug actually WORKS
-Eggman's final huge robot thing still starts in the center
-The laser sound effects that hit Tails's plane are slightly different.
-Boss music doesn't play during WFZ boss
-When Sonic jumps onto the biplane at the end of WFZ the jump sound plays twice for some reason
djdocsonic:
-Still contains the Tails megascore glitch[1]
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