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Difference between revisions of "Sonic the Hedgehog 2 (beta 7)"

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'''''Sonic the Hedgehog 2''''' '''Beta 7''' for the [[Sega Mega Drive/Genesis]] was released by [[drx]] on February 23, 2008.
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'''''Sonic the Hedgehog 2''''' '''Beta 7''' for the [[Sega Mega Drive/Genesis]] was released by [[drx]] on February 23, 2008. It is also known as S2BETA7.
  
 
As found by JoseTB:
 
As found by JoseTB:
 +
 
Level Select code: UDDDDU, highlight 1 player, then a+start.
 
Level Select code: UDDDDU, highlight 1 player, then a+start.
 +
 
Debug code: CCCCCC UDDDDU, highlight 1 player, then a+start.
 
Debug code: CCCCCC UDDDDU, highlight 1 player, then a+start.
 +
 +
  
 
- "Sonic and "Tails" in" instead of miles tails prower blabla.
 
- "Sonic and "Tails" in" instead of miles tails prower blabla.
 +
 
- The sound isn't stopped if the game is paused.
 
- The sound isn't stopped if the game is paused.
 +
 
- Only Up and Down works at the level select.
 
- Only Up and Down works at the level select.
 +
 
- Sound test option at level select is a bit messed up (until you highlight it)
 
- Sound test option at level select is a bit messed up (until you highlight it)
 +
 
- "Option" instead of "Options".
 
- "Option" instead of "Options".
 +
 
- "Sonic only" and "Tails only" instead of xx alone.
 
- "Sonic only" and "Tails only" instead of xx alone.
 +
 
- No Hidden palace, no wood zone, similar to the final.
 
- No Hidden palace, no wood zone, similar to the final.
 +
 +
  
 
Quexinos:
 
Quexinos:
 +
 
-This is the first Sonic 2 prototype since Beta4 where Debug actually WORKS
 
-This is the first Sonic 2 prototype since Beta4 where Debug actually WORKS
 +
 
-Eggman's final huge robot thing still starts in the center
 
-Eggman's final huge robot thing still starts in the center
 +
 
-The laser sound effects that hit Tails's plane are slightly different.
 
-The laser sound effects that hit Tails's plane are slightly different.
 +
 
-Boss music doesn't play during WFZ boss
 
-Boss music doesn't play during WFZ boss
 +
 
-When Sonic jumps onto the biplane at the end of WFZ the jump sound plays twice for some reason
 
-When Sonic jumps onto the biplane at the end of WFZ the jump sound plays twice for some reason
 +
 +
  
 
djdocsonic:
 
djdocsonic:
 +
 
-Still contains the [[Tails megascore glitch]][http://www.youtube.com/watch?v=GUJj3LTsBSk]
 
-Still contains the [[Tails megascore glitch]][http://www.youtube.com/watch?v=GUJj3LTsBSk]
  

Revision as of 12:12, 1 March 2008

Sonic the Hedgehog 2 Beta 7 for the Sega Mega Drive/Genesis was released by drx on February 23, 2008. It is also known as S2BETA7.

As found by JoseTB:

Level Select code: UDDDDU, highlight 1 player, then a+start.

Debug code: CCCCCC UDDDDU, highlight 1 player, then a+start.


- "Sonic and "Tails" in" instead of miles tails prower blabla.

- The sound isn't stopped if the game is paused.

- Only Up and Down works at the level select.

- Sound test option at level select is a bit messed up (until you highlight it)

- "Option" instead of "Options".

- "Sonic only" and "Tails only" instead of xx alone.

- No Hidden palace, no wood zone, similar to the final.


Quexinos:

-This is the first Sonic 2 prototype since Beta4 where Debug actually WORKS

-Eggman's final huge robot thing still starts in the center

-The laser sound effects that hit Tails's plane are slightly different.

-Boss music doesn't play during WFZ boss

-When Sonic jumps onto the biplane at the end of WFZ the jump sound plays twice for some reason


djdocsonic:

-Still contains the Tails megascore glitch[1]


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