Difference between revisions of "Sonic the Hedgehog 2 (Nick Arcade prototype)/Hidden content"
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====Placeable in [[edit mode]]==== | ====Placeable in [[edit mode]]==== | ||
{{UnusedTable| | {{UnusedTable| | ||
− | + | {{UnusedRow | |
+ | | sprite={{spriteImage|Sonic2 MD Sprite Monitors.png|crop_width=30}} | ||
+ | | desc=Blank [[monitor]], similar to the one in the original ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. Does nothing. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite={{SpriteImage|Sonic2 MD Sprite OldStarPost.png}} | ||
+ | | desc=The prototype [[Star Post]] seen in earlier versions of the game still exists. When deactivated, it is yellow, rapidly flashing white and red once Sonic has passed by. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | | desc=The seesaw from [[Hill Top Zone]] (Scrap Brain Zone) can be placed in [[Emerald Hill Zone]] (Star Light Zone), complete with different colour scheme. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | | desc=Flipping platforms for [[Chemical Plant Zone]] (Marble Zone). They don't have the correct art, but seem to work fine. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | | desc=The ''Sonic 1'' swinging platform still exists in Marble Zone, albeit with broken graphics. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | | desc=Unknown enemy in [[Hidden Palace Zone]] (Spring Yard Zone). | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | | desc=Another one in Hidden Palace Zone. This one fires a projectile. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | | desc=[[Stego]] with broken graphics in Hidden Palace Zone. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | | desc=[[Gator]] with broken graphics in Hidden Palace Zone. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | | desc=This seems to be the prototype [[Octus]] from [[Oil Ocean Zone]], hovering, firing a projectile then moving off-screen to the left or right. Again, found in Hidden Palace Zone. | ||
+ | }} | ||
}} | }} | ||
Revision as of 13:52, 16 November 2019
Contents
Level select
Edit mode
Press then + on the title screen.
2-Player VS mode
Highlight a Zone in the stage select and press + to play the level in 2-player split-screen mode. Other than having a second screen to watch Tails, gameplay remains unchanged from 1-player mode.
Unused content
Art
Description |
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Objects
Placeable in edit mode
Description | |
---|---|
Blank monitor, similar to the one in the original Sonic the Hedgehog. Does nothing. | |
The prototype Star Post seen in earlier versions of the game still exists. When deactivated, it is yellow, rapidly flashing white and red once Sonic has passed by. | |
The seesaw from Hill Top Zone (Scrap Brain Zone) can be placed in Emerald Hill Zone (Star Light Zone), complete with different colour scheme. | |
Flipping platforms for Chemical Plant Zone (Marble Zone). They don't have the correct art, but seem to work fine. | |
The Sonic 1 swinging platform still exists in Marble Zone, albeit with broken graphics. | |
Unknown enemy in Hidden Palace Zone (Spring Yard Zone). | |
Another one in Hidden Palace Zone. This one fires a projectile. | |
Stego with broken graphics in Hidden Palace Zone. | |
Gator with broken graphics in Hidden Palace Zone. | |
This seems to be the prototype Octus from Oil Ocean Zone, hovering, firing a projectile then moving off-screen to the left or right. Again, found in Hidden Palace Zone. |
References
Sonic the Hedgehog 2 (Nick Arcade prototype), prototype version of Sonic the Hedgehog 2 (16-bit) | |
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Main page | Comparisons | Maps | Hidden content | Technical information |