Difference between revisions of "Sonic Triple Trouble SMS"
From Sonic Retro
m (→Working but faulty:) |
m (→Working:: will look better when the button graphics return) |
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Line 4: | Line 4: | ||
*Palette load/fade routines | *Palette load/fade routines | ||
*Pause button | *Pause button | ||
− | *Button 1/2 take the place of the GG start button | + | *Button {{1}}/{{2}} take the place of the GG {{start}} button |
*Title screen (...ish. See if you can spot the bug) | *Title screen (...ish. See if you can spot the bug) | ||
*Rewrote [[HUD]] placement code. | *Rewrote [[HUD]] placement code. |
Revision as of 19:41, 12 August 2009
Sonic Triple Trouble SMS |
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Last release: 2009/5/30, 00:15 GMT |
System: Sega Master System |
Original game: [[]] |
Credits: Glitch |
Working:
- Palette load/fade routines
- Pause button
- Button / take the place of the GG button
- Title screen (...ish. See if you can spot the bug)
- Rewrote HUD placement code.
Working but faulty:
- Camera can pass the level bounds
- Problems with camera in SPZ act 3
- Some music designed for GG stereo sounds odd in mono
Known bugs:
- Knuckles object in the intro sequence
- Garbage object on the title cards
- Garbage on the score cards
- Demo sequences
- Water level in time attack mode
Download Sonic Triple Trouble SMS
File: Sonic_triple_trouble.zip (277 kB) (info)
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