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Sonic Triple Trouble 16-bit

From Sonic Retro

Revision as of 14:31, 20 July 2022 by Noah Copeland (talk | contribs)
STT16bitLogo.png
Sonic Triple Trouble 16-bit
Latest version: rev0.1.7
Latest release date: Aug 21, 2021
Engine: Game Maker
Credits: Noah N. Copeland

Sonic Triple Trouble 16-bit is a fan game by Noah N. Copeland. It reimagines Sonic Triple Trouble as a hypothetical Mega Drive game.
The game was created in GameMaker over five years, for PC and Android. It features altered level design, a 16-bit aesthetic, and the addition of a mechanic letting the player switch between Sonic and Tails during gameplay.

Not found in the original release, the game features a Competition mode that can be played with one or two players.


Story

The game follows the same beats as the original Game Gear game, but expands the story to take place canonically after Sonic & Knuckles.

Controls

A - Jump
S - Switch
Arrow Keys - Move
Enter - Start
1,2,3 or 4 - Change screen resolution / window size

The game is programmed to support most common gamepads and controllers.

Levels

-Prologue Zone*
-Great Turquoise Zone
-Sunset Park Zone
-Meta Junglira Zone
-Egg Zeppelin Zone*
-Robotnik Winter Zone
-Tidal Plant Zone
-Atomic Destroyer Zone
-Final Trouble*

'*' = not found in the original Sonic Triple Trouble.


Videos

Downloads


References