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Sonic Triple Trouble 16-bit

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Revision as of 12:24, 18 July 2022 by Noah Copeland (talk | contribs) (Created page with "{{Fangame | title= | screen= | version=rev0.1.7 | date=Aug 21, 2021 | engine=Game Maker | credits=Noah N. Copeland }} '''''Sonic Triple Trouble 16-bit''''' is a fan game...")
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Sonic Triple Trouble 16-bit
Latest version: rev0.1.7
Latest release date: Aug 21, 2021
Engine: Game Maker
Credits: Noah N. Copeland

Sonic Triple Trouble 16-bit is a fan game by Noah N. Copeland. It reimagines Sonic Triple Trouble as a hypothetical Mega Drive game.
The game was created in GameMaker over five years, for PC and Android.


Story

The game follows the same beats as the original Game Gear game, but expands the story to take place canonically after Sonic & Knuckles.

Controls

A - Jump
S - Switch
Arrow Keys - Move
Enter - Start
1,2,3 or 4 - Change screen resolution / window size

The game is programmed to support most common gamepads and controllers.

Levels

-Prologue Zone*
-Great Turquoise Zone
-Sunset Park Zone
-Meta Junglira Zone
-Egg Zeppelin Zone*
-Robotnik Winter Zone
-Tidal Plant Zone
-Atomic Destroyer Zone
-Final Trouble*

'*' = not found in the original Sonic Triple Trouble.


Videos

Downloads


References