Difference between revisions of "Sonic Timezones"
From Sonic Retro
(Added previous version downloads.) |
(Version 0.01 Beta and coding notes downloads added.) |
||
Line 13: | Line 13: | ||
==Downloads== | ==Downloads== | ||
+ | {{Download|file=Timezones_v0.01-Beta.zip|version=0.01 Beta|filesize=53.8 KB}} | ||
===Prior Versions=== | ===Prior Versions=== | ||
====Timezones Builds==== | ====Timezones Builds==== | ||
Line 30: | Line 31: | ||
* {{file|Timezones_2002-01-18-2126.zip|Sax Tech (2002-01-18)}} | * {{file|Timezones_2002-01-18-2126.zip|Sax Tech (2002-01-18)}} | ||
===Notes=== | ===Notes=== | ||
+ | * {{file|Timezones-Code-Notes_2002-05-11.zip|Coding notes (2002-05-11)}} | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 22:44, 29 January 2023
Sonic Timezones |
---|
Version: May 19, 2002 |
System: Sega Mega Drive |
Original game: Sonic the Hedgehog 2 (16-bit) |
Credits: Saxman |
Sonic Timezones is a hack of Sonic the Hedgehog 2 by Saxman. It was unique at the time of its release due to new code being added to add new features, such as time travel, a primitive super peel-out move, and SRAM support. All of the instructions were written by hand using a hex editor since there wasn't a disassembly of the game at the time.
Contents
Downloads
Download Sonic Timezones
File: Timezones_v0.01-Beta.zip (54 kB) (info)
Current version: 0.01 Beta |
Prior Versions
Timezones Builds
- Sonic Timezones (2002-05-15) (info) (35 kB)
- Sonic Timezones (2002-05-11) (info) (24 kB)
- Sonic Timezones (2002-05-01) (info) (47 kB)
- Sonic Timezones (2002-04-07) (info) (2 kB)
- Sonic Timezones (2002-04-04) (info) (719 kB)
Experimental Builds
- Experimental (2002-04-03) (info) (720 kB)
Sax Tech Builds
- Sax Tech (2002-03-22) (info) (760 kB)
- Sax Tech (2002-01-27) (info) (63 kB)
- Sax Tech (2002-01-20) (info) (63 kB)
- Sax Tech (2002-01-19 20:14) (info) (718 kB)
- Sax Tech (2002-01-19 15:42) (info) (718 kB)
- Sax Tech (2002-01-18) (info) (698 bytes)
Notes
- Coding notes (2002-05-11) (info) (600 bytes)