Difference between revisions of "Sonic Riders (Game Boy Advance)"
From Sonic Retro
GerbilSoft (talk | contribs) (Needs more stuff, but unless the prototype actually surfaces, that's unlikely to happen.) |
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| genre=2D Platform/Racing | | genre=2D Platform/Racing | ||
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− | '''''Sonic Riders (Gameboy Advance''''' was a port of ''[[Sonic Riders]]'' to the [[Gameboy Advance]]. It was in development at the same time as the other ''Sonic Rider'' ports. When Sega of Japan insisted on adding more 3D to the game it was cancelled by Sega of USA as it could not be completed in the tight production schedule. | + | '''''Sonic Riders (Gameboy Advance)''''' was a port of ''[[Sonic Riders]]'' to the [[Gameboy Advance]]. It was in development at the same time as the other ''Sonic Rider'' ports. When Sega of Japan insisted on adding more 3D to the game it was cancelled by Sega of USA as it could not be completed in the tight production schedule. |
Info on the game was discovered on Keith Erickson’s portfolio and Arvin Bautista’s resume. | Info on the game was discovered on Keith Erickson’s portfolio and Arvin Bautista’s resume. | ||
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==Website Snapshot== | ==Website Snapshot== | ||
<gallery> | <gallery> | ||
+ | File:Sonic-Riders-GBA-Portfolio.jpg|Portfolio | ||
File:Sonic-Riders-GBA-Resume.jpg|Resume | File:Sonic-Riders-GBA-Resume.jpg|Resume | ||
− | |||
</gallery> | </gallery> | ||
[[Category:Prereleases]] | [[Category:Prereleases]] |
Revision as of 18:31, 14 December 2014
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Sonic Riders (Gameboy Advance) was a port of Sonic Riders to the Gameboy Advance. It was in development at the same time as the other Sonic Rider ports. When Sega of Japan insisted on adding more 3D to the game it was cancelled by Sega of USA as it could not be completed in the tight production schedule.
Info on the game was discovered on Keith Erickson’s portfolio and Arvin Bautista’s resume.