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Difference between revisions of "Sonic Jam 6"

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{{Bob
 
{{Bob
| bobscreen=Sj6title.png
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| bobscreen=SonicJam6 MD Title.png
 
| publisher=
 
| publisher=
 
| developer=
 
| developer=
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
| romsize=4 MB
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| players=1
 
| genre=Action
 
| genre=Action
 
}}
 
}}
 
 
{{otherPage|desc=the unlicensed Game Boy game|page=Sonic 6}}
 
{{otherPage|desc=the unlicensed Game Boy game|page=Sonic 6}}
[[Image:Jam6 gameplay.png|thumb|right|In-game screenshot of ''Sonic Jam 6''.]]
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'''''{{PAGENAME}}''''', called '''''Super 1998 Sonic 6''''' on the original box, is a hack of ''[[sega:Super Mario 2 1998|Super Mario 2 1998]]'' made later in 1998, an unlicensed clone of ''Super Mario Bros.'' for the [[Sega Mega Drive]] that uses tiles appropriated from ''Super Mario All-Stars''. The game originated from China.
'''''Sonic Jam 6''''', called '''''Super 1998 Sonic 6''''' on the original box, is a hack of ''[[sega:Super Mario 2 1998|Super Mario 2 1998]]'' made later in 1998, an unlicensed clone of ''Super Mario Bros.'' for the [[Sega Mega Drive]] that uses tiles appropriated from ''Super Mario All-Stars''.
 
  
The [[Mario]] sprite of ''Super 1998 Mario 2'' was replaced by [[Sonic the Hedgehog]], who is red without a mushroom and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the {{C}} button allows Sonic to jump and {{A}} shoots fireballs (if Sonic has grabbed a Fire Flower.)
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This game is not to be confused with the legitimate [[Sega Saturn]] game ''[[Sonic Jam]]'', although it does use an almost identical title screen.
  
The game originated from China.
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Strangely, this game was rated by the [[sega:ESRA|ESRA]] on 26 September 2011. It received a 3+ rating.
  
This game is not to be confused with the legitimate [[Sega Saturn]] game ''[[Sonic Jam]]'', although it does use an almost identical title screen.
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==Gameplay==
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[[Image:Jam6 gameplay.png|thumb|right|In-game screenshot of ''Sonic Jam 6''.]]
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Like the game it is based on, ''Sonic Jam 6'' is a bootleg port of the ''[[mariowiki:Super Mario All-Stars|Super Mario All-Stars]]'' version of the original ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'' game. The [[Mario]] sprite of ''Super 1998 Mario 2'' was replaced by [[Sonic the Hedgehog]], who is red without a [[mariowiki:Super Mushroom|Super Mushroom]] and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the {{C}} button allows Sonic to jump and {{A}} shoots fireballs (if Sonic has grabbed a Fire Flower.)
  
When running on the popular emulator [[Gens]] or the outmoded emulator [[Genecyst]], the game freezes on world 4-1, as the Lakitu throws so many Spinies that the game freezes. This is a bug in Gens, and does not occur on [[Kega Fusion]] or on a real Genesis.
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When running on the popular emulator [[Gens]] or the outdated emulator [[Genecyst]], the game freezes on World 4-1, as the Lakitu throws so many Spinies that the game freezes. This is a bug in Gens, and does not occur on more accurate emulators like [[Kega Fusion]] or on a real Mega Drive.
 
 
Strangely, this game was rated by the [[sega:ESRA|ESRA]] on 26 September 2011. It received a 3+ rating.
 
  
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==Downloads==
 
{{download|file=Sonic_Jam_6.7z|version=|filesize=230KB}}
 
{{download|file=Sonic_Jam_6.7z|version=|filesize=230KB}}
  
==Hacking Guides==
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==Hacking guides==
 
* [[SCHG:Sonic Jam 6|Sonic Community Hacking Guide/Sonic Jam 6]]
 
* [[SCHG:Sonic Jam 6|Sonic Community Hacking Guide/Sonic Jam 6]]
  
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File:Sonic Jam 6 SA1 cart.jpg|Cartridge with artwork from ''[[Sonic Adventure]]''.
 
File:Sonic Jam 6 SA1 cart.jpg|Cartridge with artwork from ''[[Sonic Adventure]]''.
 
</gallery>
 
</gallery>
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==Technical information==
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===ROM dump status===
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{{romtable|
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{{rom|MD|sha1=3a6fe5a92dc2ada7e9ab17ac120c7e50d1f9a1ed|md5=414a09a1f82100ed4d4b792de1c3bb23|crc32=bf39d897|size=2MB|date=|source=Cartridge|comments=|quality=|prototype=|pirate=}}
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}}
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==References==
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<references/>
  
 
[[Category:Unlicensed games]]
 
[[Category:Unlicensed games]]

Revision as of 14:01, 15 January 2020

n/a

SonicJam6 MD Title.png
Sonic Jam 6
System(s): Sega Mega Drive
Genre: Action
Number of players: 1
For the unlicensed Game Boy game, see Sonic 6.

Sonic Jam 6, called Super 1998 Sonic 6 on the original box, is a hack of Super Mario 2 1998 made later in 1998, an unlicensed clone of Super Mario Bros. for the Sega Mega Drive that uses tiles appropriated from Super Mario All-Stars. The game originated from China.

This game is not to be confused with the legitimate Sega Saturn game Sonic Jam, although it does use an almost identical title screen.

Strangely, this game was rated by the ESRA on 26 September 2011. It received a 3+ rating.

Gameplay

In-game screenshot of Sonic Jam 6.

Like the game it is based on, Sonic Jam 6 is a bootleg port of the Super Mario All-Stars version of the original Super Mario Bros. game. The Mario sprite of Super 1998 Mario 2 was replaced by Sonic the Hedgehog, who is red without a Super Mushroom and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the C button allows Sonic to jump and A shoots fireballs (if Sonic has grabbed a Fire Flower.)

When running on the popular emulator Gens or the outdated emulator Genecyst, the game freezes on World 4-1, as the Lakitu throws so many Spinies that the game freezes. This is a bug in Gens, and does not occur on more accurate emulators like Kega Fusion or on a real Mega Drive.

Downloads

Download.svg Download Sonic Jam 6
File: Sonic_Jam_6.7z (230 kB) (info)

Hacking guides

Physical scans

Original Version

The youtuber SpaceHamster also has a copy of the game and it has a different cover.

Pirates

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
 ?
CRC32 bf39d897
MD5 414a09a1f82100ed4d4b792de1c3bb23
SHA-1 3a6fe5a92dc2ada7e9ab17ac120c7e50d1f9a1ed
2MB Cartridge

References