Sonic Blast (Game Gear prototype 611)/Comparisons
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Revision as of 21:34, 10 December 2019 by Ravenfreak (talk | contribs) (Created page with "{{back}} ===General comparisons=== {{Comparison | image1=Notavailable.svg | image2=Notavailable.svg | game1=611 prototype | game2=Final game | desc=The header for this prototy...")
- Back to: Sonic Blast (Game Gear prototype 611).
General comparisons
611 prototype |
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Final game |
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The header for this prototype reads "GG SONIC 96 Ver E3 ROM1996/05/01 @SEGA/Aspect Co.,L", indicating that this was a demo compiled for E3.
611 prototype |
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Final game |
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After the Sega screen, the game starts off instantly with no character select and no title screen.
611 prototype |
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Final game |
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Sonic is the only playable character.
611 prototype |
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Final game |
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There are no level intro and end title cards.
611 prototype |
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Final game |
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The ROM is half the size of the following ones, perhaps because Knuckles was not yet implemented.
611 prototype |
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Final game |
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Rings are not lost when hit, although they still fly out.
611 prototype |
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Final game |
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It is not possible to proceed after defeating the first boss. Sonic remains taunting in a continuous loop after the boss is defeated.
611 prototype |
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Final game |
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Red Volcano Zone is named Red Volcanic Zone.
References
Sonic Blast (Game Gear prototype 611), prototype version of Sonic Blast | |
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Main page | Comparisons |