Difference between revisions of "Sonic 1 and 2"
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|system=[[Sega Mega Drive/Genesis]] | |system=[[Sega Mega Drive/Genesis]] | ||
|credits=[[ColinC10]]}} | |credits=[[ColinC10]]}} | ||
− | '''''Sonic 1 and 2''''' is a hack of ''[[Sonic the Hedgehog 2]]'' for the [[Sega Genesis]] by [[ColinC10]]. In addition to all | + | '''''Sonic 1 and 2''''' is a hack of ''[[Sonic the Hedgehog 2]]'' for the [[Sega Genesis]] by [[ColinC10]], submitted as his entry for the 2010 [[Sonic the Hedgehog Hacking Contest]]. In addition to all Zones usually featured in ''Sonic the Hedgehog 2'', this hack first features all Zones from ''[[Sonic the Hedgehog (16-bit)]]'', which have been ported, resulting in a continuous game experience from [[Green Hill Zone]] to [[Death Egg Zone]]. Both games' different kinds of [[Special Stage]]s are available in all regular Acts, and they are accessed through their usual method ([[Giant Ring]]s for ''Sonic 1''<nowiki>'s</nowiki>, star post [[checkpoint]]ss for ''Sonic 2''<nowiki>'s</nowiki>). The player must clear all Special Stages from each game, thus collecting 13 (6+7) [[Chaos Emeralds]], in order to obtain [[Super Sonic]]. |
==Features== | ==Features== | ||
[[File:Sonic 1 and 2 Level Select.png|frame|right|The zone lineup.{{quote|1=Now that's what <i>I</i> call a level select screen.|2=[[ColinC10]]}}]] | [[File:Sonic 1 and 2 Level Select.png|frame|right|The zone lineup.{{quote|1=Now that's what <i>I</i> call a level select screen.|2=[[ColinC10]]}}]] | ||
− | *A full game of ''Sonic 1 and 2'' starts | + | * A full game of ''Sonic 1 and 2'' starts in [[Green Hill Zone]] and ends as Sonic destroys and escapes from [[Death Egg Zone]]. |
− | *The Sonic 1 | + | * The ''Sonic 1'' [[Special Stage]]s are available through end-of-level [[Giant Ring]]s. These now appear in Sonic 2 levels if the player did not collect all ''S1'' [[Chaos Emerald]]s via rings within that game's Zones. |
− | *The player needs all six Sonic 1 emeralds and all seven Sonic 2 emeralds to become Super Sonic | + | * The player needs all six ''Sonic 1'' emeralds and all seven ''Sonic 2'' emeralds to become [[Super Sonic]]. |
− | * | + | * Progress is automatically saved to [[sega:SRAM|SRAM]]. It is possible to enable/disable this, or start a new game, from the options menu. |
− | *It is possible to return to the title screen by pausing the game and pressing {{A}} | + | * It is possible to return to the title screen by pausing the game and pressing {{A}} |
− | *The [[Level Select]] screen can be accessed by holding {{A}} at the title screen | + | * The [[Level Select]] screen can be accessed by holding {{A}} at the title screen |
− | *Arena Mode | + | * '''Arena Mode''': Attempt to increase your rank by completing time attack challenges. Higher ranks mean harder levels and shorter time limits. |
==Bugs== | ==Bugs== | ||
− | *If both [[Sonic]] and [[Tails]] are on screen, and there are a large number of objects active, the framerate can drop | + | * If both [[Sonic]] and [[Tails]] are on screen, and there are a large number of objects active, the framerate can drop somewhat. |
− | * | + | * Colin10 had to implement a lot of trickery to circumvent palette limitations, so some slight differences from the original games may be noticeable. |
==Downloads== | ==Downloads== | ||
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==External Links== | ==External Links== | ||
{{LinkRetro|topic=22465|title=Release thread on the forums}} | {{LinkRetro|topic=22465|title=Release thread on the forums}} | ||
− | |||
[[Category:Hacks]] | [[Category:Hacks]] |
Revision as of 08:06, 1 September 2010
This short article is in need of work. You can help Sonic Retro by adding to it. |
Sonic 1 and 2 |
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Version: first release |
Last release: 2010/08/30 |
System: Sega Mega Drive/Genesis |
Original game: Sonic the Hedgehog 2 (16-bit) |
Credits: ColinC10 |
Sonic 1 and 2 is a hack of Sonic the Hedgehog 2 for the Sega Genesis by ColinC10, submitted as his entry for the 2010 Sonic the Hedgehog Hacking Contest. In addition to all Zones usually featured in Sonic the Hedgehog 2, this hack first features all Zones from Sonic the Hedgehog (16-bit), which have been ported, resulting in a continuous game experience from Green Hill Zone to Death Egg Zone. Both games' different kinds of Special Stages are available in all regular Acts, and they are accessed through their usual method (Giant Rings for Sonic 1's, star post checkpointss for Sonic 2's). The player must clear all Special Stages from each game, thus collecting 13 (6+7) Chaos Emeralds, in order to obtain Super Sonic.
Contents
Features
- A full game of Sonic 1 and 2 starts in Green Hill Zone and ends as Sonic destroys and escapes from Death Egg Zone.
- The Sonic 1 Special Stages are available through end-of-level Giant Rings. These now appear in Sonic 2 levels if the player did not collect all S1 Chaos Emeralds via rings within that game's Zones.
- The player needs all six Sonic 1 emeralds and all seven Sonic 2 emeralds to become Super Sonic.
- Progress is automatically saved to SRAM. It is possible to enable/disable this, or start a new game, from the options menu.
- It is possible to return to the title screen by pausing the game and pressing
- The Level Select screen can be accessed by holding at the title screen
- Arena Mode: Attempt to increase your rank by completing time attack challenges. Higher ranks mean harder levels and shorter time limits.
Bugs
- If both Sonic and Tails are on screen, and there are a large number of objects active, the framerate can drop somewhat.
- Colin10 had to implement a lot of trickery to circumvent palette limitations, so some slight differences from the original games may be noticeable.
Downloads
Download Sonic 1 and 2
File: Sonic_1_and_2.zip (994 kB) (info)
Current version: first release |