Difference between revisions of "Sonic & All-Stars Racing Transformed"
From Sonic Retro
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'''''Sonic & All-Stars Racing Transformed''''' was announced on April 30, 2012. It is the sequel to ''[[Sonic & Sega All-Stars Racing]]'' and is being directed by Gareth Wilson, former lead designer of ''[[wikipedia:Blur (racing game)|Blur]]'', a similar power up-based arcade racing game. The game features several new IP's such as [[Vectorman]] and [[Golden Axe|Gilius Thunderhead]], as well as a new transforming vehicle system that allows players to traverse land, sea, and sky. The courses themselves also change between each lap. | '''''Sonic & All-Stars Racing Transformed''''' was announced on April 30, 2012. It is the sequel to ''[[Sonic & Sega All-Stars Racing]]'' and is being directed by Gareth Wilson, former lead designer of ''[[wikipedia:Blur (racing game)|Blur]]'', a similar power up-based arcade racing game. The game features several new IP's such as [[Vectorman]] and [[Golden Axe|Gilius Thunderhead]], as well as a new transforming vehicle system that allows players to traverse land, sea, and sky. The courses themselves also change between each lap. |
Revision as of 07:19, 1 May 2012
Sonic & All-Stars Racing Transformed |
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System(s): Xbox 360, PlayStation 3, Nintendo 3DS, PC |
Publisher: Sega |
Developer: Sumo Digital |
Genre: Racing |
Sonic & All-Stars Racing Transformed was announced on April 30, 2012. It is the sequel to Sonic & Sega All-Stars Racing and is being directed by Gareth Wilson, former lead designer of Blur, a similar power up-based arcade racing game. The game features several new IP's such as Vectorman and Gilius Thunderhead, as well as a new transforming vehicle system that allows players to traverse land, sea, and sky. The courses themselves also change between each lap.