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Difference between revisions of "Skyscraper Scamper"

From Sonic Retro

(Added Hot Dog Trials stuff. Still some holes to fill in.)
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This level is not in the [[Wii]] or [[PS2]] versions.
 
This level is not in the [[Wii]] or [[PS2]] versions.
  
==Unused Area==
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=Unused Area=
 
In the night time mission, ''Play It Cool'', the player can jump over a set of electrified bars on a spiked I-Beam to reach more of the level. This area includes more platforming as well as a puzzle involving electrified climbing poles, which are otherwise unused in the level, and a half-completed gimmick with a javelin, where the player must pick it up and throw it at a target to create a makeshift swinging pole. The targeting doesn't work yet, so the item is useless. The level can be seen going through the rest of the regular level, except going towards a building with "Chao Beans" in neon lights. However, this area cannot be accessed due to the werehog not having the forward momentum to continue. It's speculated this will be used as a part of the eventual downloadable content, ''Empire City Adventure Pack''
 
In the night time mission, ''Play It Cool'', the player can jump over a set of electrified bars on a spiked I-Beam to reach more of the level. This area includes more platforming as well as a puzzle involving electrified climbing poles, which are otherwise unused in the level, and a half-completed gimmick with a javelin, where the player must pick it up and throw it at a target to create a makeshift swinging pole. The targeting doesn't work yet, so the item is useless. The level can be seen going through the rest of the regular level, except going towards a building with "Chao Beans" in neon lights. However, this area cannot be accessed due to the werehog not having the forward momentum to continue. It's speculated this will be used as a part of the eventual downloadable content, ''Empire City Adventure Pack''
  
  
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=Hot Dog Trials=
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These missions can be accessed by speaking with the hot dog vendor in Empire City after completing the corresponding Day or Night Act. Completing a level 1 mission unlocks the level 2 mission and earns 1 Urban Dog, completing a level 2 mission unlocks the level 3 mission and earns 2 Urban Dogs, completing a level 3 mission earns 3 Urban Dogs and completing all of them will unlock the Ketchup and Mustard Achievement.
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==Day==
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===Time Trial===
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Level 1 - Finish the stage in 5 Minutes
  
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Level 2 - Finish the stage in 4 Minutes
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Level 3 - Finish the stage in 3 Minutes
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===Battle Trial===
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Level 1 - Destroy 35 enemies or more and finish the stage
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Level 2 - Destroy ? enemies or more and finish the stage
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Level 3 - Destroy ? enemies or more and finish the stage
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===Ring Trial===
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Level 1 - Finish the stage with 100 Rings or more
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Level 2 - Finish the stage with 200 Rings or more
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Level 3 - Finish the stage with 500 Rings or more
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==Night==
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===Time Trial===
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Level 1 - Finish the stage in 20 Minutes
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Level 2 - Finish the stage in 15 Minutes
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Level 3 - Finish the stage in 10 Minutes
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===Survival===
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Level 1 - Finish the stage without being able to heal
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Level 2 - Finish the stage without being able to heal. Werehog starts with 1/2 Health
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Level 3 - Finish the stage without being able to heal. Werehog starts with 1/4 Health
  
  

Revision as of 08:45, 9 June 2009

Sonicboost.PNG
Skyscraper Scamper
Empire City's level, Sonic Unleashed
Number of Acts: 3

Skyscraper Scamper is Empire City's level in Sonic Unleashed. Set high in a city resembling New York, Sonic rushes along highways and leaps from building to building. There are several areas using moving platforms to allow Sonic to make his way through.

The night Act makes heavy use of the balance beam gimmick, leaving you on unsupported beams lined with spikes on the sides. There are also several machines you have to destroy to open paths blocked by walls of electricity.

Spherical water tanks sit atop many of the buildings and bear a striking resemblance to those seen in the Crisis City level of Sonic the Hedgehog (2006 game).

This level is not in the Wii or PS2 versions.

Unused Area

In the night time mission, Play It Cool, the player can jump over a set of electrified bars on a spiked I-Beam to reach more of the level. This area includes more platforming as well as a puzzle involving electrified climbing poles, which are otherwise unused in the level, and a half-completed gimmick with a javelin, where the player must pick it up and throw it at a target to create a makeshift swinging pole. The targeting doesn't work yet, so the item is useless. The level can be seen going through the rest of the regular level, except going towards a building with "Chao Beans" in neon lights. However, this area cannot be accessed due to the werehog not having the forward momentum to continue. It's speculated this will be used as a part of the eventual downloadable content, Empire City Adventure Pack


Hot Dog Trials

These missions can be accessed by speaking with the hot dog vendor in Empire City after completing the corresponding Day or Night Act. Completing a level 1 mission unlocks the level 2 mission and earns 1 Urban Dog, completing a level 2 mission unlocks the level 3 mission and earns 2 Urban Dogs, completing a level 3 mission earns 3 Urban Dogs and completing all of them will unlock the Ketchup and Mustard Achievement.

Day

Time Trial

Level 1 - Finish the stage in 5 Minutes

Level 2 - Finish the stage in 4 Minutes

Level 3 - Finish the stage in 3 Minutes

Battle Trial

Level 1 - Destroy 35 enemies or more and finish the stage

Level 2 - Destroy ? enemies or more and finish the stage

Level 3 - Destroy ? enemies or more and finish the stage

Ring Trial

Level 1 - Finish the stage with 100 Rings or more

Level 2 - Finish the stage with 200 Rings or more

Level 3 - Finish the stage with 500 Rings or more

Night

Time Trial

Level 1 - Finish the stage in 20 Minutes

Level 2 - Finish the stage in 15 Minutes

Level 3 - Finish the stage in 10 Minutes

Survival

Level 1 - Finish the stage without being able to heal

Level 2 - Finish the stage without being able to heal. Werehog starts with 1/2 Health

Level 3 - Finish the stage without being able to heal. Werehog starts with 1/4 Health



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