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Difference between revisions of "Prototype"

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==Prototypical stages==
 
==Prototypical stages==
* '''Alpha''' - the first or a very early build, demonstrating the game's engine with one or two levels.
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* '''Pre-Alpha''': Only used in certain games for very early development
* '''Beta''' - bearing some resemblance to the final game, often containing bugs or missing features.
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* '''Alpha''': All the development up to beta
* '''Release candidate / prerelease''' - outwardly identical to the final game, but may contain minor bugs which have yet to be fixed. Prereleases are often sent to journalists to preview/review, and are sometimes released as demo or shareware software.
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* '''[[Beta]]''': All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA
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* '''Final/Gold''': Finished and sold product
  
 
==Examples of well-known prototypes==
 
==Examples of well-known prototypes==
===Available on the internet===
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* ''[[Sonic the Hedgehog (16-bit) (prototype)]] ([[Sega Mega Drive]])
* ''[[Sonic the Hedgehog 2 Early Prototype|Sonic the Hedgehog 2 (drx Beta)]]'' ([[Sega Mega Drive/Genesis]])
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* ''[[Sonic the Hedgehog 2 (Nick Arcade prototype)]]'' (Sega Mega Drive)
* ''[[Sonic 2 Beta|Sonic the Hedgehog 2 (Wai Beta)]]'' ([[Sega Mega Drive/Genesis]])
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* ''[[Sonic the Hedgehog 2 (Simon Wai prototype)]]'' (Sega Mega Drive)
* ''[[CD Sonic the Hedgehog]]'' ([[Sega CD|Sega Mega CD]])
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* ''[[Sonic the Hedgehog CD build 510]]'' ([[Mega-CD|Sega Mega-CD]])
* ''[[Sonic Crackers]]'' (Sega Mega Drive/Genesis)
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* ''[[Sonic Crackers]]'' (Sega Mega Drive)
* ''[[Sonic 3D Beta|Sonic 3D]]'' (Sega Mega Drive/Genesis)
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* ''[[Sonic 3D: Flickies' Island (cartridge prototype)]]'' (Sega Mega Drive)
* ''[[Sonic X-treme]]'' ([[Sega Saturn]])
 
  
[[Category:General Interest]]
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==References==
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<references />
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[[Category:General interest]]
 
[[Category:Prereleases| ]]
 
[[Category:Prereleases| ]]

Latest revision as of 13:39, 7 July 2022

A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.

Prototypical stages

  • Pre-Alpha: Only used in certain games for very early development
  • Alpha: All the development up to beta
  • Beta: All major game modes and features are closed; game is now being heavily tested for bugs by SOA's QA
  • Final/Gold: Finished and sold product

Examples of well-known prototypes

References