Actions

Difference between revisions of "Labyrinth of the Sky"

From Sonic Retro

m (Enemies)
m
Line 12: Line 12:
 
}}
 
}}
 
The first zone of ''[[Sonic Labyrinth]]'', '''Labyrinth of the Sky''', is a skybound area with a checkerboard floor pattern. Common obstacles are slick floor panels, which speed up movement but also makes it difficult to control, and conveyor belts. These features reappear in subsequent levels too; perhaps the most annoying hazards unique to the Labyrinth of the Sky are the glue-spitting [[Peppepe]] [[badniks]], who make [[Sonic]] squelch to a halt before slowly trundling into the hedgehog to dislodge his keys.
 
The first zone of ''[[Sonic Labyrinth]]'', '''Labyrinth of the Sky''', is a skybound area with a checkerboard floor pattern. Common obstacles are slick floor panels, which speed up movement but also makes it difficult to control, and conveyor belts. These features reappear in subsequent levels too; perhaps the most annoying hazards unique to the Labyrinth of the Sky are the glue-spitting [[Peppepe]] [[badniks]], who make [[Sonic]] squelch to a halt before slowly trundling into the hedgehog to dislodge his keys.
 +
 +
The timer in Acts 1-3 starts off at 60 seconds.
  
 
==Instruction Manual Description==
 
==Instruction Manual Description==

Revision as of 10:40, 24 June 2009

SLabyrinthLoSky.png
Labyrinth of the Sky
First Zone, Sonic Labyrinth
Number of Acts: 4
Boss: Mecha Gorilla

The first zone of Sonic Labyrinth, Labyrinth of the Sky, is a skybound area with a checkerboard floor pattern. Common obstacles are slick floor panels, which speed up movement but also makes it difficult to control, and conveyor belts. These features reappear in subsequent levels too; perhaps the most annoying hazards unique to the Labyrinth of the Sky are the glue-spitting Peppepe badniks, who make Sonic squelch to a halt before slowly trundling into the hedgehog to dislodge his keys.

The timer in Acts 1-3 starts off at 60 seconds.

Instruction Manual Description

Welcome to the great wide open! Bumpers and flippers fling you across the maze like a little blue pinball. Springs let you leap to higher levels. Badniks fire sticky wads of glue to slow you down so they can attack.

Labyrinth instruction manual

Enemies

  • Peppepe - Toy ducks that roll along the ground and cough up sticky white puddles. Step in a puddle and Sonic becomes momentarily immobilized.
  • Toriri - Bird bots that jet mindlessly across the board. ("Tori" is Japanese for bird.)
  • Flowawa - Immobile flower bots that spout damage-inflicting spores in all directions.
  • Boss: Mecha Gorilla - The android primate waiting at the foot of Act 4.


Template:SonicLabyrinthLevels