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Difference between revisions of "Knuckles the Echidna in Sonic the Hedgehog 2"

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[[Image:Sonic and knuckles and sonic2 title.png|right]]
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'''Knuckles in Sonic 2''' is the resulting game when ''[[Sonic 2]]'' is locked on to ''[[Sonic and Knuckles]]''. [[Sonic]] is replaced ''[[Sonic 2]]'' by [[Knuckles]].
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| bobscreen=Sonic and knuckles and sonic2 title.png
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| publisher=[[Sega]]
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| developer=[[Sonic Team]]
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| system=[[Sega Mega Drive/Genesis]]
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| genre=2D Platform
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| seealso=Sonic & Knuckles
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| seealso=Sonic 2
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}}
  
With [[Knuckles]]'s lower jump height, this makes it tough for him to defeat the boss in [[Metropolis Zone]] Act 3, as well as the final boss in [[Death Egg Zone (S2)|Death Egg Zone]].
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'''Knuckles in Sonic 2''' is the resulting game when ''[[Sonic 2]]'' is locked on to ''[[Sonic and Knuckles]]''. [[Sonic]] is replaced by [[Knuckles]].
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With Knuckles lower jump height, this makes it tough for him to defeat the boss in [[Metropolis Zone]] Act 3, as well as the final boss in [[Death Egg Zone (S2)|Death Egg Zone]]. With the difference in jump height Sega created a workaround to make the demos function correctly. Knuckles jump was modified so it works like Sonics, but it doesn't move as fast as him in the air. This fixes around half the demos. However, they didn't re-insert the mid-air speed cap in demo mode, so the Emerald Hill  and Aquatic Ruin demos still screw up.
  
 
When using a [[Pro Action Replay]] or [[Game Genie]] code to access [[Hidden Palace Zone]], the level resets after passing the life, which in this game is ironically a Knuckles icon instead of a Tails one. [[Wood Zone]] is also much different and glitchy to go through, as parts stay stationary as the the rest of the level goes by.
 
When using a [[Pro Action Replay]] or [[Game Genie]] code to access [[Hidden Palace Zone]], the level resets after passing the life, which in this game is ironically a Knuckles icon instead of a Tails one. [[Wood Zone]] is also much different and glitchy to go through, as parts stay stationary as the the rest of the level goes by.

Revision as of 21:40, 5 April 2008

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Sonic and knuckles and sonic2 title.png
Knuckles the Echidna in Sonic the Hedgehog 2
System(s): Sega Mega Drive/Genesis
Publisher: Sega
Developer:
Genre: 2D Platform

Knuckles in Sonic 2 is the resulting game when Sonic 2 is locked on to Sonic and Knuckles. Sonic is replaced by Knuckles.

With Knuckles lower jump height, this makes it tough for him to defeat the boss in Metropolis Zone Act 3, as well as the final boss in Death Egg Zone. With the difference in jump height Sega created a workaround to make the demos function correctly. Knuckles jump was modified so it works like Sonics, but it doesn't move as fast as him in the air. This fixes around half the demos. However, they didn't re-insert the mid-air speed cap in demo mode, so the Emerald Hill and Aquatic Ruin demos still screw up.

When using a Pro Action Replay or Game Genie code to access Hidden Palace Zone, the level resets after passing the life, which in this game is ironically a Knuckles icon instead of a Tails one. Wood Zone is also much different and glitchy to go through, as parts stay stationary as the the rest of the level goes by.

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