Difference between revisions of "Homing Attack"
From Sonic Retro
Woohookitty (talk | contribs) (Added note about S4) |
|||
Line 1: | Line 1: | ||
{{reqphoto}} | {{reqphoto}} | ||
− | The ''' | + | The '''Homing Attack''' is a special move for [[Sonic the Hedgehog]] that allows the character to swerve during a [[spin jump]], automatically zeroing in and striking a nearby enemy. It was first featured in ''[[Sonic 3D: Flickies' Island]]'', where the [[Sonic 3D: Flickies' Island (Saturn) EU Manual|instruction manual]] [[:File:S3d sat eu manual 32.jpg|called]] it the '''''Sonic Blast Attack'''''; not an intrinsic ability of Sonic at this point, it required the [[Gold Shield]] power-up to use. |
+ | |||
+ | The technique became a standard move in ''[[Sonic Adventure]]'' and has been included in all 3D and several 2D Sonic games since. Usually activated by pressing {{A}} in mid-jump; if no enemies are within range, use this move to have Sonic perform a jump dash (in ''Sonic 3D Blast'', Sonic would instead go straight down). | ||
+ | |||
[[Category:Moves]] | [[Category:Moves]] |
Revision as of 16:46, 10 April 2010
This article needs either a photograph or screenshot to improve its quality. |
The Homing Attack is a special move for Sonic the Hedgehog that allows the character to swerve during a spin jump, automatically zeroing in and striking a nearby enemy. It was first featured in Sonic 3D: Flickies' Island, where the instruction manual called it the Sonic Blast Attack; not an intrinsic ability of Sonic at this point, it required the Gold Shield power-up to use.
The technique became a standard move in Sonic Adventure and has been included in all 3D and several 2D Sonic games since. Usually activated by pressing in mid-jump; if no enemies are within range, use this move to have Sonic perform a jump dash (in Sonic 3D Blast, Sonic would instead go straight down).