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(A snapshot of a Green Hill Act 1 playthrough in Sonic Mania, featuring the new reset function in Time Attack mode being engaged. (The reset function creates a transitional effect that causes a large white circle to appear and makes the screen fade to w...)
 
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A snapshot of a Green Hill Act 1 playthrough in Sonic Mania, featuring the new reset function in Time Attack mode being engaged. (The reset function creates a transitional effect that causes a large white circle to appear and makes the screen fade to white.) Taken from the website Gematsu.
 
A snapshot of a Green Hill Act 1 playthrough in Sonic Mania, featuring the new reset function in Time Attack mode being engaged. (The reset function creates a transitional effect that causes a large white circle to appear and makes the screen fade to white.) Taken from the website Gematsu.
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{{Screenshot|Sonic Mania}}

Latest revision as of 10:48, 26 February 2018

A snapshot of a Green Hill Act 1 playthrough in Sonic Mania, featuring the new reset function in Time Attack mode being engaged. (The reset function creates a transitional effect that causes a large white circle to appear and makes the screen fade to white.) Taken from the website Gematsu.

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current18:02, 3 August 2017Thumbnail for version as of 18:02, 3 August 2017848 × 480 (65 KB)Yeow (talk | contribs)A snapshot of a Green Hill Act 1 playthrough in Sonic Mania, featuring the new reset function in Time Attack mode being engaged. (The reset function creates a transitional effect that causes a large white circle to appear and makes the screen fade to w...
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