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Chemical Plant Zone

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Revision as of 19:01, 20 November 2006 by Ss is testing (talk | contribs) (^^;)
Chemicalplant.png
Chemical Plant Zone
Second level, Sonic the Hedgehog 2
Number of Acts: 2
Boss: Dr. Robotnik's Chemical Machine

The second zone in Sonic 2, Chemical Plant Zone is Dr. Robotnik's chemical plant, full of tubes and floating platforms. He uses a new substance called "Mega-mack" to try to kill Sonic.

Instruction Manual Description

Flash through a high-tech maze bult with pipes and ducts. Robotnik's flooded the factory with a pool of toxic liquid called "Mega Mack" that poisons Sonic in a few moments!

Villains

Enemies

  • Grabber - Spider enemy, hangs from the ceiling and grabs Sonic. Then unless Tails can destroy the Grabber, it explodes and hurts/kills Sonic.
  • Spiny - Anemone enemy, moves very slowly and spits out missiles.

Boss

The tricky part about this boss is that the floor panels on each side of you flip over, kind of like trap doors. That being said, be careful as to not be on any one of those platforms while they turn over, or else you'll plummet to your death. The trick here is to simply bounce on Robotnik TWICE in a row while he's docked on the side of the screen, filling up his giant vat with blue chemicals. When that's full, he'll try to dump it on you. Not to worry, just jump over the chemicals, it's not hard at all to do so.

Note: In the beta, sprites have been found of Robotnik accidentally dumping the chemicals in his machine on himself. This may be a missing boss ending sequence similar to the one in Emerald Hill Zone.

Differences between beta and final

  • The loop-de-loop platforms have octogonal edges instead of being flat.
  • The platforms which move across rails (most noticably in Act 2) are much smaller.

Technical Information

0D CPZ Level Value
2E02 CPZ Palette
2E62 CPZ Underwater Palette
D27C CPZ layer deformation info
401B2 CPZ animated pattern load cue (0)
40762 CPZ misc sprite mappings
42376 CPZ object debug list
453C0 CPZ and DEZ primary 16x16 collision index
454E0 CPZ and DEZ secondary 16x16 collision index
48774 CPZ act 1 level layout
48A84 CPZ act 2 level layout
4FAFE Animated background section in CPZ and DEZ
B5234 CPZ/DEZ 16x16 block mappings
B6174 CPZ/DEZ main level patterns
B90F4 CPZ/DEZ 128x128 block mappings
E5E2C CPZ act 1 ring locations
E5F9E CPZ act 2 ring locations

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