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== Cheat Codes ==
+
#REDIRECT [[Sonic the Hedgehog 3 & Knuckles/Hidden content]]
These are cheat codes which can be accessed by inputting button sequences or by various other methods.
 
 
 
*'''[[Level Select|Zone Select]]''': While in Angel Island Zone, jump on to one of the hanging platforms, then press {{left}} {{left}} {{left}} {{right}} {{right}} {{right}} {{up}} {{up}} {{up}} {{A}}+{{Start}}. After being taken back to the title screen, select a character and press {{A}}+{{Start}}.
 
*'''[[Debug mode]]''': First enter the Level Select code then enter Mushroom hill and grab onto another hanging platform and re-enter the code. Press {{A}}+{{Start}} to return to the Title screen and then select a level on the Level Select using {{A}}+{{Start}}.
 
 
 
'''In-level Functions, all versions:'''
 
 
 
''Debug''
 
 
 
*Press {{B}} to toggle normal and debug mode.
 
*Press {{A}} to advance forward through the debug object list.
 
*Press {{A}}+{{C}} to advance backwards through the debug object list.
 
*Press {{C}} to reverse gravity in normal mode, in debug it places the selected object at the current coordinates.
 
*Current coordinates are designated by the top line of hex digits in the HUD.
 
*Viewport coordinates are designated by the bottom line of hex digits in the HUD.
 
 
 
''Slow-motion/Restart''
 
 
 
*During pause press {{A}} to fade to black and restart from the "SONIC TEAM PRESENTS" screen.
 
*During pause press and hold {{B}} to enable slow-motion (this proceeds at half-speed, or 15fps, for as long as you hold the {{B}} button).
 
*During pause press {{C}} to advance one frame.
 
 
 
== Game Enhancer Codes ==
 
These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.
 
=== Game Genie ===
 
==== Official Game Genie Codes ====
 
{|class="prettytable"
 
! Code||Description
 
|-
 
|AWXT-CA4C
 
|Don't lose rings when hit.
 
|-
 
|HXRT-AA6A
 
|Infinite time.
 
|-
 
|96BA-CAG6 + 98MA-CAF0
 
|Keep elemental shields when hit.
 
|-
 
|AKVT-AA76 + AMNA-EA24
 
|Keep rings between levels.
 
|-
 
|ATGT-CA3Y
 
|Super shoes don't run out with time.
 
|-
 
|RENT-C6YA
 
|Sonic can always double jump (can't use water shield or become Super Sonic).
 
|-
 
|RENT-C6V6
 
|Sonic can always use Fireball Spin Dash (can't double jump, bounce, or become Super Sonic).
 
|-
 
|RGSA-A6YY
 
|Only 1 blue sphere needed to get a chaos emerald.
 
|-
 
|AANA-CNA0
 
|Sonic jumps as high as Knuckles (slightly lower than usual).
 
|-
 
|4ANA-CRA0
 
|High jump for Sonic.
 
|-
 
|2ANA-CWA0
 
|Super jump for Sonic.
 
|-
 
|AANA-C4A0
 
|Mega jump for Sonic.
 
|-
 
|AANA-DYA0
 
|Orbital jump for Sonic.
 
|-
 
|TB5T-CNCR
 
|Knuckles jumps as high as Sonic (slightly higher than usual).
 
|-
 
|PV5T-CRCR
 
|High jump for Knuckles.
 
|-
 
|AB5T-CWCR
 
|Super jump for Knuckles.
 
|-
 
|AB5T-C2CR
 
|Mega jump for Knuckles.
 
|-
 
|AB5T-DTCR
 
|Orbital jump for Knuckles.
 
|-
 
|ALNA-AACR
 
|Rings worth 2 in special stage.
 
|-
 
|ARNA-AACR
 
|Rings worth 3 in special stage.
 
|-
 
|AWNA-AACR
 
|Rings worth 4 in special stage.
 
|-
 
|A0NA-AACR
 
|Rings worth 5 in special stage.
 
|-
 
|BLNA-AACR
 
|Rings worth 10 in special stage.
 
|-
 
|A2NT-CAG6
 
|Only 6 chaos emeralds needed to become Super Sonic.
 
|-
 
|AYNT-CAG6
 
|Only 5 chaos emeralds needed to become Super Sonic.
 
|-
 
|ATNT-CAG6
 
|Only 4 chaos emeralds needed to become Super Sonic.
 
|-
 
|ANNT-CAG6
 
|Only 3 chaos emeralds needed to become Super Sonic.
 
|-
 
|AJNT-CAG6
 
|Only 2 chaos emeralds needed to become Super Sonic.
 
|-
 
|AENT-CAG6
 
|Only 1 chaos emerald needed to become Super Sonic.
 
|-
 
|AANT-CAG6
 
|Become Super Sonic without any chaos emeralds.
 
|-
 
|NTNT-CAHL
 
|100 rings needed to become Super Sonic instead of 50.
 
|-
 
|FANT-CAHL
 
|40 rings needed to become Super Sonic.
 
|-
 
|DENT-CAHL
 
|25 rings needed to become Super Sonic.
 
|-
 
|BJNT-CAHL
 
|10 rings needed to become Super Sonic.
 
|-
 
|AENT-CAHL
 
|1 ring needed to become Super Sonic.
 
|-
 
|AANT-CAGY + AAPA-CAB8
 
|Become Hyper Sonic without any emeralds.
 
|-
 
|NTPT-CA50
 
|Rings aren't used up as Super (or Hyper) Sonic/Knuckles.
 
|-
 
|RHJA-E60L
 
|Bonus round always activated after every checkpoint.
 
|-
 
|BXLA-EA5G
 
|Bonus round is always Slot Machine.
 
|-
 
|A5LA-EA5G
 
|Bonus round is always Glowing Spheres.
 
|-
 
|A36A-CACW
 
|Only 6 chaos emeralds needed to become Super Knuckles.
 
|-
 
|AZ6A-CACW
 
|Only 5 chaos emeralds needed to become Super Knuckles.
 
|-
 
|AV6A-CACW
 
|Only 4 chaos emeralds needed to become Super Knuckles.
 
|-
 
|AP6A-CACW
 
|Only 3 chaos emeralds needed to become Super Knuckles.
 
|-
 
|AK6A-CACW
 
|Only 2 chaos emeralds needed to become Super Knuckles.
 
|-
 
|AF6A-CACW
 
|Only 1 chaos emerald needed to become Super Knuckles.
 
|-
 
|AB6A-CACW
 
|Become Super Knuckles without any chaos emeralds.
 
|-
 
|NV6A-CADA
 
|100 rings needed to become Super Knuckles instead of 50.
 
|-
 
|FB6A-CADA
 
|40 rings needed to become Super Knuckles.
 
|-
 
|DF6A-CADA
 
|25 rings needed to become Super Knuckles.
 
|-
 
|BK6A-CADA
 
|10 rings needed to become Super Knuckles.
 
|-
 
|AF6A-CADA
 
|1 ring needed to become Super Knuckles.
 
|-
 
|AB6A-CACL + AB6A-CAHR
 
|Become Hyper Knuckles without any emeralds.
 
|-
 
|ACCT-CA2R
 
|Can't drown.
 
|}
 
 
 
==== Unofficial Codes ====
 
{|class="prettytable"
 
! Code||Description
 
|-
 
|REBA-C6V6
 
|Invincible against dynamic objects (bullets, enemies, for example), except Knuckles.
 
|-
 
|RZBA-E6YA
 
|Invincible against static objects (spikes, for example).
 
|-
 
|ABTA-NA7Y
 
|Invincible against Knuckles boss.
 
|-
 
|PJAA-CA8C
 
|Touch an enemy, and you will destroy it (except Knuckles boss).
 
|-
 
|ABTT-NA3G
 
|Touch Knuckles boss, and he will take damage.
 
|-
 
|AVFA-AR74
 
|Can Access 'Sound Test' Menu From Title Screen.
 
|-
 
|RFTT-A6XW
 
|Enable debugger ({{A}}+{{Start}} when starting a game).
 
|-
 
|ABZT-AA5Y + PKZT-B950
 
|Tails follows Knuckles.
 
|-
 
|AANT-CAHL
 
|Become Super/Hyper Sonic with 0 rings.
 
|-
 
|AB6A-CADA
 
|Become Super/Hyper Knuckles with 0 rings.
 
|-
 
|ABJT-CACJ
 
|Become Super Tails with 0 rings.
 
|-
 
|ABJT-CACA
 
|Become Super Tails without collecting emeralds first.
 
|-
 
|AB6A-DAJC
 
|Knuckles can float, push any jump button.
 
|-
 
|AP2A-DAR2
 
|Knuckles Spin dash goes nowhere.
 
|-
 
|APYA-DAGC
 
|Knuckles has a shorter glide.
 
|-
 
|AP2A-DAEE
 
|Knuckles fly upwards.
 
|}
 
 
 
=== Pro Action Replay ===
 
==== Unofficial Codes ====
 
{|border="1" class="prettytable"
 
! Code||Description
 
|-
 
|FFFE12:0063
 
|Always have 99 lives
 
|-
 
|FFFE21:0063
 
|Always have 99 rings
 
|-
 
|FFFE25:0000
 
|Infinite time
 
|-
 
|FFB038:00xx
 
|Have character ID of (00=Sonic, 01=Tails, 02=Knuckles) (controls things like wall-breaking and character-specific boss fights).
 
|-
 
|FFFF0B:00xx
 
|Character modifier (00=Sonic, 03=Knuckles, 04=Blue Knuckles).
 
|-
 
|FFFFE0:0101
 
|Level select and slow motion enabled (press {{A}} + {{Start}}).
 
|-
 
|FFFFDA:0001
 
|Debug mode enabled
 
|-
 
|FFE439:0001
 
|Only one blue sphere required to get the emerald (turn off as soon as special stage HUD appears or else special stage results screen won't register emerald)
 
|}
 
 
 
== Resources ==
 
*[http://www.gamefaqs.com/console/genesis/code/454495.html GameFAQ's] - Regular cheat codes.
 
*[http://www.gshi.org/?s=v2&sys=16 The GSHI] - Official Game Enhancer codes sepearated from User made codes.
 
 
 
{{Sonic3&KLevels}}
 
 
 
[[Category: Cheat Codes]]
 

Latest revision as of 00:24, 20 December 2021