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Sonic Riders/Files/File Structure

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Revision as of 02:31, 3 July 2021 by Arg!! (talk | contribs)

File Structure [incomplete]

This is the file name structure for files found in the Data directory of Sonic Riders.


Stage File Name Layout

Stage names follow the format of the level index and the level type, with no associated extension.

EG. 1 - Metal city singleplayer, 9TE - Night chase tag mode English.

The possible level indices are 1 - 19, with the test stage 0 only available on gamecube edition.

Stages 1 - 8 are Metal city to Sega Carnival, 9 - 16 are Night chase to Sega Illusion and 17 - 19 are the battle stages.

The possible types of a stage are:

Singleplayer (no suffix)

2 Player (V suffix)

3 - 4 Player (M suffix) - usually inaccessible as riders limits gameplay to two players.

Tag Mode English (TE suffix)

Tag Mode Japanese (TJ suffix)

Mission Mode (M prefix)


Character File Name Layout

Character file names follow the format of the prefix P, a character identifier, gear id and the file type, with no associated file extension.

EG. PJ00 - Jet on Type-J, PEE - Eggman's animations.

The possible file types are:

Singleplayer (no suffix)

Multiplayer (M suffix)

Bike (B suffix)

Skates (S suffix)

Board (O suffix)

Eggman animations (E suffix)

OpaOpa animations (P suffix)

The possible character ids are:

NiGHTS (0 suffix)

AiAi (1 suffix)

Ulala (2 suffix)

Amy (A suffix)

Cream (C suffix)

Shadow (D suffix)

Eggman (E suffix)

Jet (J suffix)

Knuckles (K suffix)

Storm (M suffix)

E10000-R (O suffix)

Super Sonic (P suffix) - Super Sonic only has one gear (ID 18)

Rouge (R suffix)

Sonic (S suffix)

Tails (T suffix)

Wave (W suffix)

E10000-G (Z suffix)

The possible gear ids are:

00 - 24 are boards.

40 - 49 are bikes.

70 - 75 are skates.