Sonic the Hedgehog (2013 game)/Hidden content
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Revision as of 17:03, 16 August 2014 by Hivebrain (talk | contribs) (moved Game Secrets:Sonic the Hedgehog (2013) to Game Secrets:Sonic the Hedgehog (2013 game))
Revision as of 17:03, 16 August 2014 by Hivebrain (talk | contribs) (moved Game Secrets:Sonic the Hedgehog (2013) to Game Secrets:Sonic the Hedgehog (2013 game))
Unused artwork
Various unused sprites found through debug or other methods.[1]
Special Stage art
Unused monitors
Artwork | Name | Description |
---|---|---|
Eggman monitor | Causes the player to take damage when the monitor is broken. Was present in the original game but was not fully functional. | |
Goggles monitor | Adds the unused goggle sprites from the previous version of Sonic 1 and increases the amount of time the player can spend underwater. | |
"S" monitor | Not a new monitor but functional in this version. Causes the player to become "Super". | |
Spike monitor | New monitor that toggles the spike damage behavior when the monitor is broken. | |
Three Shields monitor | May toggle the elemental shields option. | |
Emerald Monitor | May toggle the max Emerald count. Sonic Triple Trouble is the first game to include a Emerald monitor. | |
Unknown | Either an exclamation point or the shrink powerup from Knuckles' Chaotix. Not used in debug mode. |