Actions

Level slot

From Sonic Retro

Revision as of 19:56, 18 August 2007 by Hivebrain (talk | contribs)

A level slot is a unique internal identity or value assigned to each act. Theoretically, there would be 65536 level slots as they are defined by a two-byte variable. However, there is a limit on the number of levels you can use, because of the way data and pointer arrays are organized. Getting around this limit requires extensive editing of the source code.