Sonic & All-Stars Racing Transformed
From Sonic Retro
Revision as of 13:13, 14 December 2012 by Bartman3010 (talk | contribs) (Updated content since the game is out now.)
Sonic & All-Stars Racing Transformed | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Xbox 360, PlayStation 3, Nintendo 3DS, PC, Wii U | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sumo Digital | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Racing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sonic & All-Stars Racing Transformed was announced on April 30, 2012. It is the sequel to Sonic & Sega All-Stars Racing and is being directed by Gareth Wilson, the former lead designer of Blur, a similar racing game that also uses power-ups as a prominent feature.
Gameplay
The game's sur-name comes from its new transforming vehicle system, which allows players to traverse land, sea, and sky by transforming their vehicles mid-race, allowing for much more varied tracks. The courses will also change, with different features during each lap.
Characters
The game has characters from several of Sega's previous franchises making their debut in the All-Stars Racing series, including Gilius Thunderhead and Vyse who both were cut from the previous title's roster. Along with new Sega franchise characters and characters from Non-Sega franchises with additional characters planned for DLC. The two Non-Sega characters include Ralph from the upcoming Walt Disney movie Wreck-it Ralph and real professional Nascar racer Danica Patrick.
Character List
- Sonic the Hedgehog
- Tails
- Knuckles
- Amy Rose
- Shadow the Hedgehog
- Dr. Eggman
- Metal Sonic (DLC)
- Amigo
- Aiai
- BD Joe
- Beat
- Gilius Thunderhead
- Vyse
- Joe Musashi
- Reala
- Nights
- Alex Kidd (Unlocked on Christmas Day)
- Ralph
- Danica Patrick
- Avatar (Xbox 360 Only)
- Mii (Nintendo Wii U Only)
Courses
The race courses in this game are all based off of different Sega franchises, and unlike the first game they are not limited by theme or franchise.
Dragon Cup
- Ocean View from Sonic Heroes
- Samba Studios from Samba de Amigo
- Carrier Zone from After Burner
- Dragon Canyon from Skies of Arcadia
Rogue Cup
- Temple Trouble from Super Monkey Ball
- Galactic Parade from Sonic Colors
- Seasonal Shrines from sega:Shinobi
- Rouges' Landing from Skies of Arcadia
Emerald Cup
- Dream Valley from Nights
- Chilly Castle from sega:Billy Hatcher and the Giant Egg
- Graffiti City from Jet Set Radio
- Sanctuary Falls from Sonic and Knuckles
Arcade Cup
- Graveyard Gig from sega:House of the Dead
- Adder's Lair from Golden Axe
- Burning Depths from sega:Burning Rangers
- Race of Ages
Classic Cup
- Sunshine Tour from Sonic & Sega All Stars Racing
- Shibuya Downtown from Sonic & Sega All Stars Racing
- Roulette Road from Sonic & Sega All Stars Racing
- Egg Hangar from Sonic & Sega All Stars Racing
Downloadable/Bonus Tracks
- OutRun from sega:Outrun (DLC)
Arena Tracks
- Neon Docks from Sonic Colors
- Battle Bay from After Burner
- Creepy Courtyard from sega:House of the Dead
- Rooftop Rumblefrom Jet Set Radio
- Monkey Ball Park from Super Monkey Ball
Bonus Edition
A Bonus Edition of the game is planned, and will contain DLC content for the game. The package comes with a course and character like the previous game, an OutRun-themed course and Metal Sonic as a playable racer. The Wii U version does not come with a voucher as the DLC content is already on the disc. The Downloadable Tracks option is renamed to Bonus Tracks.
Physical Scans
Xbox 360 version
PlayStation 3 version
PlayStation Vita version
Nintendo 3DS version
Nintendo 3DS, IT |
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