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Difference between revisions of "Conan Kudo"

From Sonic Retro

m (User:King InuYasha moved to King InuYasha: ♫♪♪♫)
(stripped down and rewrote in the third person. I'm not horribly happy with it, but it's better than nothing)
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<forumuser name="King InuYasha" />I am King InuYasha, and I can do various things.
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<forumuser name="King InuYasha" />
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'''King InuYasha''' is a relatively new member of the [[Sonic scene]] who joined [[Sonic Retro]] in January of 2009. He specializes in various types of programming; among his skills include installer package development for Linux (RPM, InstallBuilder, InstallJammer), Windows (InstallBuilder, InstallJammer, or NSIS), and a bit for Mac OS X. In addition, he is learning to write code in C/C++, in hopes of contributing towards one of the many community projects in the future.
  
Perhaps testing of these projects? I am learning to write code in C/C++, so that in the future, I could try to help with those kind of projects. I do know from my friends that I do have a good eye for aesthetics. I could also do installer package development, Linux (RPM, InstallBuilder, InstallJammer), Windows (InstallBuilder, InstallJammer, or NSIS), and limited Mac OS X (I can't do DMG images, but I can do classic installer style for Mac OS X using InstallBuilder or InstallJammer).
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Among his interests include Sonic games, Linux, and anime. In addition, he also enjoys writing installers for various applications; however, he has not contributed any installers to any project as of yet as his designs were rejected. He will occasionally attempt to build Windows source code to build under Linux, either as a cross build, as a native build, or as a winelib build; this proves particularly satisfying, as when he does so he uses older, abandoned pieces of source code, as they're simple to work with compared to some of the monsters of sources you can get in present day.
  
Some people may think my nickname is stupid, but it is a real part of my online identity. Almost every site I have registered to is under the name King InuYasha. My own interests are Sonic games (past, present, and future :) ), Linux, and anime (that is evident from my nickname :) ). I also like to write installers for applications. Unfortunately, I have not contributed any installers to any project so far, since most of them didn't like my designs... Probably one of the most complex installers I ever wrote was an installer for Code::Blocks IDE before 8.02 released. That installer had a unicode and an ANSI version of the actual application available to install, and would install either one depending on the version of Windows. Now, the installer is no longer functional because I don't have a website to actually host the packages and stuff, so I took down the other copies.  
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While he hasn't made any particularly noteworthy contributions so far, he has taken an interest in the ''[[Sonic 2 HD]]'' project, where he hopes to help out the project through testing the game's various tech demos thoroughly.
  
Besides Sonic, Linux, and anime, I do a bit of work for the Enano CMS Project. Right now, I am working on developing a web stack installer for the CMS, since it is about my only skills in programming that have not degenerated into worthlessness. I will say this, I am a FOSS evangelist, but that does not mean I am unreasonable or hard-headed about FOSS. It just means I try to promote the use of FOSS in various things where it would be useful. I have poked around on the forum looking for info on the Sonic 2 HD game engine, and I noticed that some of the members of the forum are usually quite agitated against FOSS evangelists or (shudders) fanboys. I do understand their point about not releasing engine sources until the engine is reasonably stable and the game has a reasonable amount of it completed. That is your prerogative. I would just say to consider releasing it under the GPLv2 or something equivalent and compatible in the future (Not the GPLv3, in my opinion, it is too restrictive and reactionary).
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He is currently working on developing a web stack installer for the Enano CMS Project.
  
A thing I like to do from time to time is attempt to get Windows source code to build under Linux, either as a cross build, as a native build, or as a winelib build. It is something I do to pass the time and I sometimes find out weird bugs in code by doing it, too. My nostalgia hits me when I do these things because generally I use some really old abandoned piece of source code because it is relatively simple to work with compared to some of the monsters of sources you can get nowadays (ioQuake3 engine ringing a bell?).
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[[Category:Sceners]]
 
 
Well, that's pretty much me...
 
 
 
(Note: this is excerpted from my post to request access for posting privileges.)[[Category:Sceners]]
 

Revision as of 00:25, 16 January 2009

<forumuser name="King InuYasha" /> King InuYasha is a relatively new member of the Sonic scene who joined Sonic Retro in January of 2009. He specializes in various types of programming; among his skills include installer package development for Linux (RPM, InstallBuilder, InstallJammer), Windows (InstallBuilder, InstallJammer, or NSIS), and a bit for Mac OS X. In addition, he is learning to write code in C/C++, in hopes of contributing towards one of the many community projects in the future.

Among his interests include Sonic games, Linux, and anime. In addition, he also enjoys writing installers for various applications; however, he has not contributed any installers to any project as of yet as his designs were rejected. He will occasionally attempt to build Windows source code to build under Linux, either as a cross build, as a native build, or as a winelib build; this proves particularly satisfying, as when he does so he uses older, abandoned pieces of source code, as they're simple to work with compared to some of the monsters of sources you can get in present day.

While he hasn't made any particularly noteworthy contributions so far, he has taken an interest in the Sonic 2 HD project, where he hopes to help out the project through testing the game's various tech demos thoroughly.

He is currently working on developing a web stack installer for the Enano CMS Project.