Difference between revisions of "SCHG S2"
From Sonic Retro
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(Adding Level Editing section) |
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:[[SCHG:Sonic 2/Object Editing#Sprite Mappings|Sprite Mappings]] | :[[SCHG:Sonic 2/Object Editing#Sprite Mappings|Sprite Mappings]] | ||
:[[SCHG:Sonic 2/Object Editing#Dynamic PLCs|Dynamic PLCs]] | :[[SCHG:Sonic 2/Object Editing#Dynamic PLCs|Dynamic PLCs]] | ||
− | :[[SCHG:Sonic 2/ | + | |- |
− | :[[SCHG:Sonic 2/ | + | !Level Editing |
− | :[[SCHG:Sonic 2/ | + | |- |
− | + | |align="left" style="padding: 0.1em"|[[SCHG:Sonic 2/Level Editing|Editing Levels]] | |
− | :[[SCHG:Sonic 2/ | + | :[[SCHG:Sonic 2/Level Editing#Object Placement|Object Placement]] |
− | :[[SCHG:Sonic 2/ | + | :[[SCHG:Sonic 2/Level Editing#Ring Placement|Ring Placement]] |
+ | :[[SCHG:Sonic 2/Level Editing#Level Layout|Level Layout]] | ||
+ | :[[SCHG:Sonic 2/Level Editing#16x16 Block Mappings|16x16 Block Mappings]] | ||
+ | :[[SCHG:Sonic 2/Level Editing#128x128 Block Mappings|128x128 Block Mappings]] | ||
+ | :[[SCHG:Sonic 2/Level Specific|Level Specific Info]] | ||
|- | |- | ||
!Text Editing | !Text Editing |
Revision as of 03:50, 17 August 2008
SCHG: Sonic 2 |
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Main Article |
Art Editing |
Editing Art |
Object Editing |
Editing Objects |
Level Editing |
Editing Levels |
Text Editing |
Editing Text |
Music Editing |
Editing Music |
RAM Editing |
Editing RAM |
Miscellaneous |
Miscellaneous Editing |
This Template is to be used on the main page for SCHG:Sonic 2 and each of its subpages; because it is essentially a larger and more drawn-out table of contents, use __NOTOC__ on each page. For sections that are not large enough to use be put on a separate page, use the main page (in the miscellaneous section).
Do not place this template on the music hacking page or any future page that refers to more than one game in its text.