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Difference between revisions of "Extend the level index past $10 in Sonic 2"

From Sonic Retro

(Small inquiry...)
 
(Sound driver)
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Wouldn't it be better to rename the article to "SCHG How-to:Add more level slots" or something similar? The current title is quite long. --[[User:Tweaker|Tweaker]] 14:30, 29 April 2008 (UTC)
 
Wouldn't it be better to rename the article to "SCHG How-to:Add more level slots" or something similar? The current title is quite long. --[[User:Tweaker|Tweaker]] 14:30, 29 April 2008 (UTC)
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== Sound driver issues? ==
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"WARNING: I strongly recommend you port the sonic1 sound driver first before proceeding. A lot of major data shifting will occur in this tutorial and it will make the rom size a lot bigger than it was before. This will break the sonic2 or even sonic2 beta sound driver, thus so you definitely want the sonic 1 sound driver due to the fact that it can take the shifting and still work properly"
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Xeno's disassembly uses a disassembled sound driver which performs bank switching etc based on labels in the 68000 code. Shouldn't this eliminate any issues with data shifting? --[[User:Shobiz|Shobiz]] 16:55, 29 April 2008 (UTC)

Revision as of 12:55, 29 April 2008

Small inquiry...

Wouldn't it be better to rename the article to "SCHG How-to:Add more level slots" or something similar? The current title is quite long. --Tweaker 14:30, 29 April 2008 (UTC)

Sound driver issues?

"WARNING: I strongly recommend you port the sonic1 sound driver first before proceeding. A lot of major data shifting will occur in this tutorial and it will make the rom size a lot bigger than it was before. This will break the sonic2 or even sonic2 beta sound driver, thus so you definitely want the sonic 1 sound driver due to the fact that it can take the shifting and still work properly"

Xeno's disassembly uses a disassembled sound driver which performs bank switching etc based on labels in the 68000 code. Shouldn't this eliminate any issues with data shifting? --Shobiz 16:55, 29 April 2008 (UTC)