Difference between revisions of "Sonic Blast (prototype 74)"
From Sonic Retro
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*There is no title screen. | *There is no title screen. | ||
*The character select screen is text based and doesn't have character sprites. | *The character select screen is text based and doesn't have character sprites. | ||
+ | *There are no level intro and end title cards. | ||
*A Debug Mode is activated. Holding 2 will freeze character and allow the player to move him freely with the D-Pad. | *A Debug Mode is activated. Holding 2 will freeze character and allow the player to move him freely with the D-Pad. | ||
*Rings are not lost when hit, although they still fly out. | *Rings are not lost when hit, although they still fly out. |
Revision as of 12:17, 15 April 2008
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Sonic Blast (prototype 74) |
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System(s): Sega Game Gear |
Publisher: Sega |
Developer: Aspect Co. Ltd |
Genre: 2D Platform |
Sonic Blast Beta 74 for the Game Gear was released by drx during the February 23rd, 2008 proto release.
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Download Sonic Blast (prototype 74)
File: Sonic_Blast_(Prototype_74_-_Jul_17,_1996,_09.11).rar (244 kB) (info)
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Various Differences
General
- Game instantly goes into level select is available from the beginning, anything past Blue marine 2 crashes the game instantly.
- There is no title screen.
- The character select screen is text based and doesn't have character sprites.
- There are no level intro and end title cards.
- A Debug Mode is activated. Holding 2 will freeze character and allow the player to move him freely with the D-Pad.
- Rings are not lost when hit, although they still fly out.
- Red Volcano Zone is named Red Volcanic Zone.
- After defeating Volcanic Stage boss using debug and moving over where he was defeated a strange black outline of what looks like a bell appears. This seems to be a very big mistake that SEGA may have made in Proccess.