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Difference between revisions of "Sonic the Hedgehog Spinball (Mega Drive prototype; 1993-08)/Comparisons/The Machine"

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| desc=Right flippers do not work correctly, which given you're moved onto one when the level starts, means Sonic is likely to phase through and die just seconds into playing. That is, at least, if you're controlling the flipper with {{B}}; while the animations are correctly mapped to {{B}}, the collision is mapped to {{A}}. Using both flippers with {{C}} also works.
 
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Revision as of 09:21, 8 September 2023

Back to: Sonic the Hedgehog Spinball (Mega Drive prototype; 1993-08)/Comparisons.

While Toxic Caves and Lava Powerhouse could be considered passable, if unpolished versions of their final forms, The Machine is where the unfinished nature of this prototype comes to light. It uses The Showdown's music here, although an early version of its own theme exists unused in the game's code.

SonicSpinballProto MD Machine RightFlipper.png
Prototype
Notavailable.svg
Final game

Right flippers do not work correctly, which given you're moved onto one when the level starts, means Sonic is likely to phase through and die just seconds into playing. That is, at least, if you're controlling the flipper with B; while the animations are correctly mapped to B, the collision is mapped to A. Using both flippers with C also works.

SonicSpinballProto MD Machine Buster.png
Prototype
Notavailable.svg
Final game

Buster enemies have a broken palette...

Notavailable.svg
Prototype
Notavailable.svg
Final game

...as do the Krondors.

References


Sonic the Hedgehog Spinball (Mega Drive prototype; 1993-08), prototype version of Sonic the Hedgehog Spinball
Sonic Spinball (Beta) 000.png

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Part of Sonic the Hedgehog Spinball development