Difference between revisions of "Sonic Timezones"
From Sonic Retro
(Listing builds.) |
|||
Line 7: | Line 7: | ||
|audiomods=yes | |audiomods=yes | ||
|layoutmods= | |layoutmods= | ||
− | |basicenginemods= | + | |basicenginemods=yes |
|advenginemods=}} | |advenginemods=}} | ||
− | '''''Sonic Timezones''''' is a hack of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' by [[User:Saxman|Saxman]]. | + | '''''Sonic Timezones''''' is a hack of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' by [[User:Saxman|Saxman]]. It was unique at the time of its release due to new code being added to add new features, such as time travel, a primitive super peel-out move, and SRAM support. All of the instructions were written by hand using a hex editor since there wasn't a disassembly of the game at the time. |
==Downloads== | ==Downloads== |
Revision as of 03:54, 29 January 2023
Sonic Timezones |
---|
Version: May 19, 2002 |
System: Sega Mega Drive |
Original game: Sonic the Hedgehog 2 (16-bit) |
Credits: Saxman |
Sonic Timezones is a hack of Sonic the Hedgehog 2 by Saxman. It was unique at the time of its release due to new code being added to add new features, such as time travel, a primitive super peel-out move, and SRAM support. All of the instructions were written by hand using a hex editor since there wasn't a disassembly of the game at the time.
Contents
Downloads
Prior Versions
Timezones Builds
- 2002-05-15
- 2002-05-11
- 2002-05-01
- 2002-04-07
- 2002-04-04
Experimental Builds
- 2002-04-03
Sax Tech Builds
- 2002-03-22
- 2002-01-27
- 2002-01-20
- 2002-01-19-2914
- 2002-01-19-1542
- 2002-01-18