Difference between revisions of "S2Howtos"
From Sonic Retro
m (...and Underwater Scattered Rings Physics Fix's) |
m (...and changed Prevent SCZ Tornado Spin Dash Death pointer to not be redirected, preventing the same bug as before) |
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! class="bottomtemphead" | Design Choices and Features | ! class="bottomtemphead" | Design Choices and Features | ||
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− | |class="bottomtemptext" align="center" | [[SCHG How-to:Remove the Air Speed Cap|Remove the Air Speed Cap]] | [[SCHG How-to:Disable floor collision while dying|Disable Floor Collision While Dying]] | [[SCHG How-to:Modify Transformation Behavior in Sonic 2|Modify Super Sonic Transformation Methods & Behavior]] | [[SCHG How-to:Enable/Disable Tails in certain levels|Enable/Disable Tails in Certain Levels]] | [[SCHG How-to:Collide with water after being hurt|Collide with Water After Being Hurt]] | [[SCHG How-to:Retain Rings when returning at a Star Post|Retain Rings When Returning at a Star Post]] | [[SCHG How-to:Create Insta-kill and High Jump Monitors|Create Insta-kill and High Jump Monitors]] | [[SCHG How-to:Create Clone and Special Stage Monitors|Create Clone and Special Stage Monitors]] | [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the Fade In\Fade Out Progression Routines]] | [[SCHG How-to:Fix Scattered Rings Underwater Physics|Fix Scattered Rings' Underwater Physics]] | [[SCHG_How-to:Insert Labyrinth Zone water ripple effect in Sonic 2|Insert LZ Water Ripple Effect]] | [[SCHG How-to:Restore lost CPZ boss feature|Restore Lost CPZ Boss Feature]] | [[SCHG How-to:Prevent SCZ Tornado death|Prevent SCZ Tornado Spin Dash Death]] | [[SCHG_How-to:Free up 2 universal SSTs|Free Up 2 Universal SSTs]] | [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] | + | |class="bottomtemptext" align="center" | [[SCHG How-to:Remove the Air Speed Cap|Remove the Air Speed Cap]] | [[SCHG How-to:Disable floor collision while dying|Disable Floor Collision While Dying]] | [[SCHG How-to:Modify Transformation Behavior in Sonic 2|Modify Super Sonic Transformation Methods & Behavior]] | [[SCHG How-to:Enable/Disable Tails in certain levels|Enable/Disable Tails in Certain Levels]] | [[SCHG How-to:Collide with water after being hurt|Collide with Water After Being Hurt]] | [[SCHG How-to:Retain Rings when returning at a Star Post|Retain Rings When Returning at a Star Post]] | [[SCHG How-to:Create Insta-kill and High Jump Monitors|Create Insta-kill and High Jump Monitors]] | [[SCHG How-to:Create Clone and Special Stage Monitors|Create Clone and Special Stage Monitors]] | [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the Fade In\Fade Out Progression Routines]] | [[SCHG How-to:Fix Scattered Rings Underwater Physics|Fix Scattered Rings' Underwater Physics]] | [[SCHG_How-to:Insert Labyrinth Zone water ripple effect in Sonic 2|Insert LZ Water Ripple Effect]] | [[SCHG How-to:Restore lost CPZ boss feature|Restore Lost CPZ Boss Feature]] | [[SCHG How-to:Prevent SCZ Tornado spin dash death|Prevent SCZ Tornado Spin Dash Death]] | [[SCHG_How-to:Free up 2 universal SSTs|Free Up 2 Universal SSTs]] | [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] |
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! class="bottomtemphead" | Extending the Game | ! class="bottomtemphead" | Extending the Game |