Difference between revisions of "S2Howtos"
From Sonic Retro
(Fixed capitalisation inconsistencies, removed redundant "in Sonic 2"s, added 'Special Stage DPLC' guide entry.) |
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! class="bottomtemphead" | Fixing Bugs | ! class="bottomtemphead" | Fixing Bugs | ||
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− | |class="bottomtemptext" align="center" | [[SCHG How-to:Fix demo playback|Fix Demo Playback]] | [[SCHG How-to:Fix a race condition with Pattern Load Cues|Fix a Race Condition with Pattern Load Cues]] | [[SCHG How-to:Fix bugs relating to Super Sonic|Fix Super Sonic Bugs]] | [[SCHG_How-to:Use correct height when roll jumping|Use Correct Height When Roll Jumping]] | [[SCHG How-to:Fix jump height bug when exiting water|Fix Jump Height Bug When Exiting Water]] | [[SCHG How-to:Fix Sonic 2's buggy spindash code and add spindash speeds|Fix Spin Dash Code and Add Spin Dash Speeds]] | [[SCHG_How-to:Fix screen boundary spindash bug|Fix Screen Boundary Spin Dash Bug]] | [[SCHG How-to:Correct Drowning Bugs in Sonic 2|Correct Drowning Bugs]] | [[SCHG_How-to:Fix camera y position for Tails|Fix Camera Y Position for Tails]] | [[SCHG How-to:Fix Tails subanimation error|Fix Tails | + | |class="bottomtemptext" align="center" | [[SCHG How-to:Fix demo playback|Fix Demo Playback]] | [[SCHG How-to:Fix a race condition with Pattern Load Cues|Fix a Race Condition with Pattern Load Cues]] | [[SCHG How-to:Fix bugs relating to Super Sonic|Fix Super Sonic Bugs]] | [[SCHG_How-to:Use correct height when roll jumping|Use Correct Height When Roll Jumping]] | [[SCHG How-to:Fix jump height bug when exiting water|Fix Jump Height Bug When Exiting Water]] | [[SCHG How-to:Fix Sonic 2's buggy spindash code and add spindash speeds|Fix Spin Dash Code and Add Spin Dash Speeds]] | [[SCHG_How-to:Fix screen boundary spindash bug|Fix Screen Boundary Spin Dash Bug]] | [[SCHG How-to:Correct Drowning Bugs in Sonic 2|Correct Drowning Bugs]] | [[SCHG_How-to:Fix camera y position for Tails|Fix Camera Y Position for Tails]] | [[SCHG How-to:Fix Tails subanimation error|Fix Tails Subanimation Error]] | [[SCHG_How-to:Fix Tails' respawn speeds|Fix Tails' Respawn Speeds]] | [[SCHG_How-to:Fix Accidental Deletion of Scattered Rings#Sonic 2 fix|Fix Accidental Deletion of Scattered Rings]] | [[SCHG How-to:Fix monitor collision bug|Fix Monitor Collision Bug]] | [[SCHG How-to:Fix Rexon crash|Fix Rexon Crash]] | [[SCHG How-to:Fix the EHZ Deformation bug|Fix EHZ Deformation Bug]] | [[SCHG_How-to:Correct CPZ boss attack behavior|Correct CPZ Boss Attack Behavior]] | [[SCHG_How-to:Fix bug in ARZ Boss arrow's platform behavior|Fix Bug in ARZ Boss Arrow's Platform Behavior]] | [[SCHG How-to:Fix ARZ Boss Walking on Air Glitch|Fix ARZ Boss Walking on Air Glitch]] | [[SCHG_How-to:Fix ARZ boss sprite behavior|Fix ARZ Boss Sprite Behavior]] | [[SCHG_How-to:Fix multiple CNZ boss bugs|Fix Multiple CNZ Boss Bugs]] | [[SCHG How-to:Fix Hill Top's background scrolling mountains|Fix HTZ Background Scrolling Mountains]] | [[SCHG How-to:Fix the OOZ launcher speed up glitch|Fix OOZ Launcher Speed Up Glitch]] | [[SCHG How-to:Fix DEZ Eggrobo boss collision glitch|Fix DEZ Giant Mech Collision Glitch]] | [[SCHG How-to:Fix Boss Deconstruction Behavior|Fix Boss Deconstruction Behavior]] | [[SCHG_How-to:Fix Ring Timers|Fix Ring Timers]] |
|- | |- | ||
! class="bottomtemphead" | Design Choices and Features | ! class="bottomtemphead" | Design Choices and Features | ||
|- | |- | ||
− | |class="bottomtemptext" align="center" | [[SCHG How-to:Remove the Air Speed Cap|Remove the Air Speed Cap]] | [[SCHG How-to:Disable floor collision while dying|Disable | + | |class="bottomtemptext" align="center" | [[SCHG How-to:Remove the Air Speed Cap|Remove the Air Speed Cap]] | [[SCHG How-to:Disable floor collision while dying|Disable Floor Collision While Dying]] | [[SCHG How-to:Modify Transformation Behavior in Sonic 2|Modify Super Sonic Transformation Methods & Behavior]] | [[SCHG How-to:Enable/Disable Tails in certain levels|Enable/Disable Tails in Certain Levels]] | [[SCHG How-to:Collide with water after being hurt|Collide with Water After Being Hurt]] | [[SCHG How-to:Retain Rings when returning at a Star Post|Retain Rings When Returning at a Star Post]] | [[SCHG How-to:Create Insta-kill and High Jump Monitors|Create Insta-kill and High Jump Monitors]] | [[SCHG How-to:Create Clone and Special Stage Monitors|Create Clone and Special Stage Monitors]] | [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the Fade In\Fade Out Progression Routines]] | [[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 2 fix|Fix Scattered Rings' Underwater Physics]] | [[SCHG_How-to:Insert Labyrinth Zone water ripple effect in Sonic 2|Insert LZ Water Ripple Effect]] | [[SCHG How-to:Restore lost CPZ boss feature|Restore Lost CPZ Boss Feature]] | [[SCHG How-to:Prevent SCZ Tornado death|Prevent SCZ Tornado Spindash Death]] | [[SCHG_How-to:Free up 2 universal SSTs|Free Up 2 Universal SSTs]] | [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] |
|- | |- | ||
! class="bottomtemphead" | Extending the Game | ! class="bottomtemphead" | Extending the Game | ||
|- | |- | ||
− | |class="bottomtemptext" align="center" | [[SCHG How-to:Port Sonic 1's Sound Driver to Sonic 2|Port S1 Sound Driver]] | [[SCHG_How-to:Port_the_Sonic_2_Clone_Sound_Driver_to_the_HG_version_of_Sonic_2|Port Sonic 2 Clone Driver to HG version]] | [[SCHG How-to:Port Sonic 3k's rings manager to Sonic 2|Port S3K Rings Manager]] | [[SCHG_How-to:Port S3K Object Manager into Sonic 2|Port S3K Object Manager]] | [[SCHG How-to:Port S3K Priority Manager into Sonic 2|Port S3K Priority Manager]] | [[SCHG How-to:Extend the level index past $10 in Sonic 2|Extend the Level Index Past $10]] | [[SCHG_How-to:Extend_the_Level_Select_in_Sonic_2|Extend the Level Select | + | |class="bottomtemptext" align="center" | [[SCHG How-to:Port Sonic 1's Sound Driver to Sonic 2|Port S1 Sound Driver]] | [[SCHG_How-to:Port_the_Sonic_2_Clone_Sound_Driver_to_the_HG_version_of_Sonic_2|Port Sonic 2 Clone Driver to HG version]] | [[SCHG How-to:Port Sonic 3k's rings manager to Sonic 2|Port S3K Rings Manager]] | [[SCHG_How-to:Port S3K Object Manager into Sonic 2|Port S3K Object Manager]] | [[SCHG How-to:Port S3K Priority Manager into Sonic 2|Port S3K Priority Manager]] | [[SCHG How-to:Extend the level index past $10 in Sonic 2|Extend the Level Index Past $10]] | [[SCHG_How-to:Extend_the_Level_Select_in_Sonic_2|Extend the Level Select]] | [[SCHG How-to:Extend the water tables in Sonic 2|Extend Water Tables]] | [[SCHG How-to:Expand the music index to start at $00 instead of $80 (Sonic 2 Clone Driver version)|Expand the Music Index to Start at $00 (Sonic 2 Clone Driver Version)]] | [[SCHG How-to:Port Knuckles into Sonic 2|Port Knuckles]] | [[SCHG How-to:Add Extra Characters To Sonic 2|Add Extra Characters]] |
|- | |- | ||
! class="bottomtemphead" | Miscellaneous | ! class="bottomtemphead" | Miscellaneous | ||
|- | |- | ||
− | |class="bottomtemptext" align="center"| [[SCHG How-to:Edit the Level Order in Sonic 2 with ASM|Edit Level Order with ASM]] | [[SCHG How-to:Alter the Ring Requirements in the Special Stages|Alter Ring Requirements in Special Stages]] | [[SCHG How-to:Speed Up Ring Loss Process (With Underwater)|Speed | + | |class="bottomtemptext" align="center"| [[SCHG How-to:Edit the Level Order in Sonic 2 with ASM|Edit Level Order with ASM]] | [[SCHG How-to:Alter the Ring Requirements in the Special Stages|Alter Ring Requirements in Special Stages]] | [[SCHG How-to:Change the Special Stage characters to use normal DPLCs|Make Special Stage Characters Use Normal DPLCs]] | [[SCHG How-to:Speed Up Ring Loss Process (With Underwater)|Speed Up Ring Loss Process]] |
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<noinclude>[[Category:Navigational Templates (Miscellaneous)|{{PAGENAME}}]]</noinclude> | <noinclude>[[Category:Navigational Templates (Miscellaneous)|{{PAGENAME}}]]</noinclude> |